mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-22 15:51:30 +11:00
lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
This commit is contained in:
parent
a7af38a06f
commit
643450b658
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@ -1,32 +1,32 @@
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shaders = "3"
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shaders = "3"
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shader0 = "../motionblur/shaders/motionblur-simple.slang"
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shader0 = "../motionblur/shaders/response-time.slang"
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filter_linear0 = "false"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale_type0 = "source"
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scale0 = "1.0"
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scale0 = "1.0"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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filter_linear1 = "false"
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filter_linear1 = "false"
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scale_type1 = "viewport"
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scale_type1 = "viewport"
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scale1 = "1.0"
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scale1 = "1.0"
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shader2 = "shaders/color/gba-color.slang"
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shader2 = "shaders/color/gba-color.slang"
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filter_linear2 = "false"
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filter_linear2 = "false"
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scale_type2 = "source"
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scale_type2 = "source"
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scale2 = "1.0"
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scale2 = "1.0"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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RSUBPIX_R = "0.750000"
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RSUBPIX_R = "0.750000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_B = "0.000000"
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RSUBPIX_B = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_B = "0.000000"
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GSUBPIX_B = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_B = "0.750000"
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BSUBPIX_B = "0.750000"
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gain = "1.500000"
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gain = "1.500000"
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gamma = "2.200000"
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gamma = "2.200000"
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blacklevel = "0.000000"
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blacklevel = "0.000000"
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ambient = "0.000000"
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ambient = "0.000000"
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BGR = "1.000000"
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BGR = "1.000000"
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@ -1,32 +1,32 @@
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shaders = "3"
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shaders = "3"
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shader0 = "../motionblur/shaders/motionblur-simple.slang"
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shader0 = "../motionblur/shaders/response-time.slang"
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filter_linear0 = "false"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale_type0 = "source"
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scale0 = "1.0"
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scale0 = "1.0"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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filter_linear1 = "false"
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filter_linear1 = "false"
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scale_type1 = "viewport"
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scale_type1 = "viewport"
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scale1 = "1.0"
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scale1 = "1.0"
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shader2 = "shaders/color/gbc-color.slang"
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shader2 = "shaders/color/gbc-color.slang"
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filter_linear2 = "false"
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filter_linear2 = "false"
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scale_type2 = "source"
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scale_type2 = "source"
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scale2 = "1.0"
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scale2 = "1.0"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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RSUBPIX_R = "0.750000"
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RSUBPIX_R = "0.750000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_B = "0.000000"
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RSUBPIX_B = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_B = "0.000000"
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GSUBPIX_B = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_B = "0.750000"
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BSUBPIX_B = "0.750000"
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gain = "1.500000"
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gain = "1.500000"
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gamma = "2.200000"
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gamma = "2.200000"
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blacklevel = "0.000000"
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blacklevel = "0.000000"
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ambient = "0.000000"
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ambient = "0.000000"
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BGR = "0.0"
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BGR = "0.0"
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28
handheld/lcd-grid-v2-motionblur.glslp
Normal file
28
handheld/lcd-grid-v2-motionblur.glslp
Normal file
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shaders = "2"
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shader0 = "../motionblur/shaders/response-time.glsl"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.glsl"
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scale_type0 = "source"
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scale0 = "1.0"
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scale_type1 = "viewport"
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scale1 = "1.0"
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filter_linear0 = "false"
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filter_linear1 = "false"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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RSUBPIX_R = "0.750000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_B = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_B = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_B = "0.750000"
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gain = "1.500000"
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gamma = "2.200000"
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blacklevel = "0.000000"
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ambient = "0.000000"
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BGR = "0.000000"
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shaders = "3"
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shaders = "3"
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shader0 = "../motionblur/shaders/motionblur-simple.slang"
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shader0 = "../motionblur/shaders/response-time.slang"
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filter_linear0 = "false"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale_type0 = "source"
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scale0 = "1.0"
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scale0 = "1.0"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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filter_linear1 = "false"
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filter_linear1 = "false"
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scale_type1 = "viewport"
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scale_type1 = "viewport"
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scale1 = "1.0"
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scale1 = "1.0"
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shader2 = "shaders/color/nds-color.slang"
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shader2 = "shaders/color/nds-color.slang"
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filter_linear2 = "false"
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filter_linear2 = "false"
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scale_type2 = "source"
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scale_type2 = "source"
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scale2 = "1.0"
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scale2 = "1.0"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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RSUBPIX_R = "0.750000"
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RSUBPIX_R = "0.750000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_B = "0.000000"
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RSUBPIX_B = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_B = "0.000000"
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GSUBPIX_B = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_B = "0.750000"
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BSUBPIX_B = "0.750000"
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gain = "1.500000"
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gain = "1.500000"
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gamma = "2.200000"
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gamma = "2.200000"
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blacklevel = "0.000000"
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blacklevel = "0.000000"
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ambient = "0.000000"
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ambient = "0.000000"
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BGR = "1.000000"
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BGR = "1.000000"
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shaders = "3"
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shaders = "3"
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shader0 = "../motionblur/shaders/motionblur-simple.slang"
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shader0 = "../motionblur/shaders/response-time.slang"
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filter_linear0 = "false"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale_type0 = "source"
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scale0 = "1.0"
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scale0 = "1.0"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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filter_linear1 = "false"
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filter_linear1 = "false"
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scale_type1 = "viewport"
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scale_type1 = "viewport"
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scale1 = "1.0"
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scale1 = "1.0"
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shader2 = "shaders/color/palm-color.slang"
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shader2 = "shaders/color/palm-color.slang"
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filter_linear2 = "false"
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filter_linear2 = "false"
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scale_type2 = "source"
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scale_type2 = "source"
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scale2 = "1.0"
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scale2 = "1.0"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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RSUBPIX_R = "0.750000"
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RSUBPIX_R = "0.750000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_B = "0.000000"
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RSUBPIX_B = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_B = "0.000000"
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GSUBPIX_B = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_B = "0.750000"
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BSUBPIX_B = "0.750000"
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gain = "1.500000"
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gain = "1.500000"
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gamma = "2.200000"
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gamma = "2.200000"
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blacklevel = "0.000000"
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blacklevel = "0.000000"
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ambient = "0.000000"
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ambient = "0.000000"
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BGR = "1.000000"
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BGR = "1.000000"
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shaders = "3"
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shaders = "3"
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shader0 = "../motionblur/shaders/motionblur-simple.slang"
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shader0 = "../motionblur/shaders/response-time.slang"
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filter_linear0 = "false"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale_type0 = "source"
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scale0 = "1.0"
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scale0 = "1.0"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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filter_linear1 = "false"
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filter_linear1 = "false"
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scale_type1 = "viewport"
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scale_type1 = "viewport"
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scale1 = "1.0"
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scale1 = "1.0"
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shader2 = "shaders/color/psp-color.slang"
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shader2 = "shaders/color/psp-color.slang"
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filter_linear2 = "false"
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filter_linear2 = "false"
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scale_type2 = "source"
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scale_type2 = "source"
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scale2 = "1.0"
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scale2 = "1.0"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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RSUBPIX_R = "0.750000"
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RSUBPIX_R = "0.750000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_B = "0.000000"
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RSUBPIX_B = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_B = "0.000000"
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GSUBPIX_B = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_B = "0.750000"
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BSUBPIX_B = "0.750000"
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gain = "1.500000"
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gain = "1.500000"
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gamma = "2.200000"
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gamma = "2.200000"
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blacklevel = "0.000000"
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blacklevel = "0.000000"
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ambient = "0.000000"
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ambient = "0.000000"
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BGR = "1.000000"
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BGR = "1.000000"
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shaders = "3"
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shaders = "3"
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shader0 = "../motionblur/shaders/motionblur-simple.slang"
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shader0 = "../motionblur/shaders/response-time.slang"
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filter_linear0 = "false"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale_type0 = "source"
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scale0 = "1.0"
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scale0 = "1.0"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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filter_linear1 = "false"
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filter_linear1 = "false"
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scale_type1 = "viewport"
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scale_type1 = "viewport"
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scale1 = "1.0"
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scale1 = "1.0"
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shader2 = "shaders/color/vba-color.slang"
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shader2 = "shaders/color/vba-color.slang"
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filter_linear2 = "false"
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filter_linear2 = "false"
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scale_type2 = "source"
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scale_type2 = "source"
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scale2 = "1.0"
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scale2 = "1.0"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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RSUBPIX_R = "0.750000"
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RSUBPIX_R = "0.750000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_B = "0.000000"
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RSUBPIX_B = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_B = "0.000000"
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GSUBPIX_B = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_B = "0.750000"
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BSUBPIX_B = "0.750000"
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gain = "1.500000"
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gain = "1.500000"
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gamma = "2.200000"
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gamma = "2.200000"
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blacklevel = "0.000000"
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blacklevel = "0.000000"
|
||||||
ambient = "0.000000"
|
ambient = "0.000000"
|
||||||
BGR = "1.000000"
|
BGR = "1.000000"
|
||||||
|
|
Loading…
Reference in a new issue