From 70167dab20c86804b76a72d65d46960752a6affe Mon Sep 17 00:00:00 2001 From: metallic77 <43163462+metallic77@users.noreply.github.com> Date: Sun, 11 Jun 2023 11:50:58 +0300 Subject: [PATCH] fix precision error in 4K --- crt/shaders/crt-consumer.slang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/crt/shaders/crt-consumer.slang b/crt/shaders/crt-consumer.slang index 05296e0..f7f35bb 100644 --- a/crt/shaders/crt-consumer.slang +++ b/crt/shaders/crt-consumer.slang @@ -498,7 +498,7 @@ void main() float lum1 = color.r * 0.3 + color.g * 0.6 + color.b * 0.1; - color *= mix(mask((vTexCoord * params.OutputSize.xy) * 1.0001, color,lum1), vec3(1.0), lum1*global.preserve); + color *= mix(mask((vTexCoord * params.OutputSize.xy), color,lum1), vec3(1.0), lum1*global.preserve); if (global.slotmask != 0.0) color *= SlotMask((vTexCoord * params.OutputSize.xy) * 1.0001, color);