Indentation nits

This commit is contained in:
Monroe88 2017-04-08 16:01:17 -05:00
parent 5a5167e9f5
commit 77460b14ed

View file

@ -1,8 +1,8 @@
#version 450 #version 450
/* /*
YIQ Hue Adjustment Shader YIQ Hue Adjustment Shader
Ported from https://github.com/AnalyticalGraphicsInc/cesium/blob/master/Source/Shaders/Builtin/Functions/hue.glsl Ported from https://github.com/AnalyticalGraphicsInc/cesium/blob/master/Source/Shaders/Builtin/Functions/hue.glsl
*/ */
layout(push_constant) uniform Push layout(push_constant) uniform Push
@ -11,7 +11,7 @@ layout(push_constant) uniform Push
vec4 OriginalSize; vec4 OriginalSize;
vec4 OutputSize; vec4 OutputSize;
uint FrameCount; uint FrameCount;
float hue_degrees; float hue_degrees;
} params; } params;
layout(std140, set = 0, binding = 0) uniform UBO layout(std140, set = 0, binding = 0) uniform UBO