add last pass to royale and kurozumi

This commit is contained in:
hunterk 2016-09-01 16:10:15 -05:00
parent b2f36e20c2
commit 7c1ea22938
2 changed files with 2 additions and 2 deletions

View file

@ -16,7 +16,7 @@
# calculate scale_y5 (among other values): # calculate scale_y5 (among other values):
# 1.) geom_max_aspect_ratio = (geom_max_aspect_ratio used to calculate scale_y5) # 1.) geom_max_aspect_ratio = (geom_max_aspect_ratio used to calculate scale_y5)
shaders = "11"//"12" shaders = "12"
# Set an identifier, filename, and sampling traits for the phosphor mask texture. # Set an identifier, filename, and sampling traits for the phosphor mask texture.
# Load an aperture grille, slot mask, and an EDP shadow mask, and load a small # Load an aperture grille, slot mask, and an EDP shadow mask, and load a small

View file

@ -16,7 +16,7 @@
# calculate scale_y5 (among other values): # calculate scale_y5 (among other values):
# 1.) geom_max_aspect_ratio = (geom_max_aspect_ratio used to calculate scale_y5) # 1.) geom_max_aspect_ratio = (geom_max_aspect_ratio used to calculate scale_y5)
shaders = "11"//"12" shaders = "12"
# Set an identifier, filename, and sampling traits for the phosphor mask texture. # Set an identifier, filename, and sampling traits for the phosphor mask texture.
# Load an aperture grille, slot mask, and an EDP shadow mask, and load a small # Load an aperture grille, slot mask, and an EDP shadow mask, and load a small