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fix some paths in old mame_hlsl
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@ -13,7 +13,7 @@ scale_type1 = source
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scale1 = 1.0
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filter_linear1 = true
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shader2 = ../interpolation/shaders/sharp-bilinear.slang
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shader2 = ../../../../../interpolation/shaders/sharp-bilinear.slang
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alias2 = PrescalePass
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scale_type2 = source
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filter_linear2 = true
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@ -70,7 +70,7 @@ filter_linear11 = true
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# mame's textures are available here: https://github.com/mamedev/mame/tree/master/artwork
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textures = "MaskTexture"
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MaskTexture = shaders/mame_hlsl/resources/aperture-grille.png
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MaskTexture = ../../resources/aperture-grille.png
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parameters = "AUTO_PRESCALE;chromaa_x;chromaa_y;chromab_x;chromab_y;chromac_x;chromac_y;ygain_r;ygain_g;ygain_b"
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chromaa_x = "0.630"
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