fix some paths in old mame_hlsl

This commit is contained in:
hunterk 2021-11-26 13:24:24 -06:00 committed by GitHub
parent be86380ca2
commit 7d1fcb9735
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -13,7 +13,7 @@ scale_type1 = source
scale1 = 1.0 scale1 = 1.0
filter_linear1 = true filter_linear1 = true
shader2 = ../interpolation/shaders/sharp-bilinear.slang shader2 = ../../../../../interpolation/shaders/sharp-bilinear.slang
alias2 = PrescalePass alias2 = PrescalePass
scale_type2 = source scale_type2 = source
filter_linear2 = true filter_linear2 = true
@ -70,7 +70,7 @@ filter_linear11 = true
# mame's textures are available here: https://github.com/mamedev/mame/tree/master/artwork # mame's textures are available here: https://github.com/mamedev/mame/tree/master/artwork
textures = "MaskTexture" textures = "MaskTexture"
MaskTexture = shaders/mame_hlsl/resources/aperture-grille.png MaskTexture = ../../resources/aperture-grille.png
parameters = "AUTO_PRESCALE;chromaa_x;chromaa_y;chromab_x;chromab_y;chromac_x;chromac_y;ygain_r;ygain_g;ygain_b" parameters = "AUTO_PRESCALE;chromaa_x;chromaa_y;chromab_x;chromab_y;chromac_x;chromac_y;ygain_r;ygain_g;ygain_b"
chromaa_x = "0.630" chromaa_x = "0.630"