(simpletex_lcd) Update colour correction values (taken from Pokefan531's latest

shader pack: https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/174)
This commit is contained in:
jdgleaver 2019-04-18 14:29:14 +01:00
parent 04081a285b
commit 82bac4ce30
4 changed files with 26 additions and 26 deletions

View file

@ -123,14 +123,14 @@ const float INV_BG_TEXTURE_SIZE = 1.0 / BG_TEXTURE_SIZE;
// Colour correction
#define TARGET_GAMMA 2.2
const float INV_DISPLAY_GAMMA = 1.0 / 2.2;
#define CC_R 0.84
#define CC_R 0.86
#define CC_G 0.66
#define CC_B 0.81
#define CC_RG 0.11
#define CC_RB 0.13
#define CC_RB 0.1325
#define CC_GR 0.19
#define CC_GB 0.06
#define CC_BR -0.03
#define CC_GB 0.0575
#define CC_BR -0.05
#define CC_BG 0.23
/*

View file

@ -123,14 +123,14 @@ const float INV_BG_TEXTURE_SIZE = 1.0 / BG_TEXTURE_SIZE;
// Colour correction
#define TARGET_GAMMA 2.2
const float INV_DISPLAY_GAMMA = 1.0 / 2.2;
#define CC_R 0.84
#define CC_R 0.86
#define CC_G 0.66
#define CC_B 0.81
#define CC_RG 0.11
#define CC_RB 0.13
#define CC_RB 0.1325
#define CC_GR 0.19
#define CC_GB 0.06
#define CC_BR -0.03
#define CC_GB 0.0575
#define CC_BR -0.05
#define CC_BG 0.23
/*

View file

@ -123,15 +123,15 @@ const float INV_BG_TEXTURE_SIZE = 1.0 / BG_TEXTURE_SIZE;
// Colour correction
#define TARGET_GAMMA 2.2
const float INV_DISPLAY_GAMMA = 1.0 / 2.2;
#define CC_R 0.86629
#define CC_G 0.70857
#define CC_B 0.77215
#define CC_RG 0.02429
#define CC_RB 0.11337
#define CC_GR 0.13361
#define CC_GB 0.11448
#define CC_BR 0.0
#define CC_BG 0.26714
#define CC_R 0.87
#define CC_G 0.66
#define CC_B 0.79
#define CC_RG 0.115
#define CC_RB 0.14
#define CC_GR 0.18
#define CC_GB 0.07
#define CC_BR -0.05
#define CC_BG 0.225
/*
FRAGMENT SHADER

View file

@ -123,15 +123,15 @@ const float INV_BG_TEXTURE_SIZE = 1.0 / BG_TEXTURE_SIZE;
// Colour correction
#define TARGET_GAMMA 2.2
const float INV_DISPLAY_GAMMA = 1.0 / 2.2;
#define CC_R 0.86629
#define CC_G 0.70857
#define CC_B 0.77215
#define CC_RG 0.02429
#define CC_RB 0.11337
#define CC_GR 0.13361
#define CC_GB 0.11448
#define CC_BR 0.0
#define CC_BG 0.26714
#define CC_R 0.87
#define CC_G 0.66
#define CC_B 0.79
#define CC_RG 0.115
#define CC_RB 0.14
#define CC_GR 0.18
#define CC_GB 0.07
#define CC_BR -0.05
#define CC_BG 0.225
/*
FRAGMENT SHADER