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https://github.com/italicsjenga/slang-shaders.git
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add psp console-border presets and image
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parent
0a695c1b23
commit
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25
handheld/console-border/psp-2x.slangp
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handheld/console-border/psp-2x.slangp
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shaders = "2"
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shader0 = "../../stock.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "4.000000"
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scale_type_y0 = "source"
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scale_y0 = "4.000000"
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shader1 = "shader-files/gb-pass-5.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH"
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GRID_STRENGTH = 0.2
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SCALE = "0.5"
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OUT_X = "2700.0"
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OUT_Y = "1350.0"
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textures = "BORDER"
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BORDER = "resources/psp border.png"
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BORDER_linear = "true"
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BORDER_wrap_mode = "clamp_to_border"
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BORDER_mipmap = "true"
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25
handheld/console-border/psp-3x.slangp
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handheld/console-border/psp-3x.slangp
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shaders = "2"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "4.000000"
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scale_type_y0 = "source"
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scale_y0 = "4.000000"
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shader1 = "shader-files/gb-pass-5.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH"
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GRID_STRENGTH = 0.10
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SCALE = "0.75"
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OUT_X = "4050.0"
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OUT_Y = "2025.0"
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textures = "BORDER"
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BORDER = "resources/psp border.png"
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BORDER_linear = "true"
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BORDER_wrap_mode = "clamp_to_border"
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BORDER_mipmap = "true"
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25
handheld/console-border/psp-4x.slangp
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handheld/console-border/psp-4x.slangp
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shaders = "2"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "4.000000"
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scale_type_y0 = "source"
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scale_y0 = "4.000000"
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shader1 = "shader-files/gb-pass-5.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH"
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GRID_STRENGTH = 0.15
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SCALE = "1.0"
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OUT_X = "5400.0"
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OUT_Y = "2700.0"
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textures = "BORDER"
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BORDER = "resources/psp border.png"
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BORDER_linear = "true"
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BORDER_wrap_mode = "clamp_to_border"
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BORDER_mipmap = "true"
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25
handheld/console-border/psp-5x.slangp
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handheld/console-border/psp-5x.slangp
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shaders = "2"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "5.000000"
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scale_type_y0 = "source"
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scale_y0 = "5.000000"
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shader1 = "shader-files/gb-pass-5.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH"
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GRID_STRENGTH = 0.15
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SCALE = "1.0"
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OUT_X = "6750.0"
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OUT_Y = "3375.0"
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textures = "BORDER"
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BORDER = "resources/psp border.png"
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BORDER_linear = "true"
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BORDER_wrap_mode = "clamp_to_border"
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BORDER_mipmap = "true"
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25
handheld/console-border/psp-6x.slangp
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handheld/console-border/psp-6x.slangp
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shaders = "2"
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shader0 = "../shaders/lcd-cgwg/lcd-grid.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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scale_type_x0 = "source"
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scale_x0 = "6.000000"
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scale_type_y0 = "source"
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scale_y0 = "6.000000"
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shader1 = "shader-files/gb-pass-5.slang"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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parameters = "SCALE;OUT_X;OUT_Y;GRID_STRENGTH"
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GRID_STRENGTH = 0.15
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SCALE = "1.0"
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OUT_X = "8100.0"
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OUT_Y = "4050.0"
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textures = "BORDER"
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BORDER = "resources/psp border.png"
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BORDER_linear = "true"
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BORDER_wrap_mode = "clamp_to_border"
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BORDER_mipmap = "true"
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