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Merge pull request #62 from Monroe88/retrov2
Create presets for retro-v2
This commit is contained in:
commit
87ea6c000b
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presets/retro-v2+gba-color.slangp
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presets/retro-v2+gba-color.slangp
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shaders = "2"
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shader0 = "../handheld/shaders/color/gba-color.slang"
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shader1 = "../retro/shaders/retro-v2.slang"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale0 = "1.000000"
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filter_linear1 = "false"
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parameters = "darken_screen;RETRO_PIXEL_SIZE"
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darken_screen = "0.500000"
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RETRO_PIXEL_SIZE = "0.840000"
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presets/retro-v2+image-adjustment.slangp
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presets/retro-v2+image-adjustment.slangp
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shaders = "2"
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shader0 = "../misc/image-adjustment.slang"
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shader1 = "../retro/shaders/retro-v2.slang"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale0 = "1.000000"
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filter_linear1 = "false"
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parameters = "target_gamma;monitor_gamma;overscan_percent_x;overscan_percent_y;saturation;contrast;luminance;bright_boost;R;G;B;RETRO_PIXEL_SIZE"
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target_gamma = "2.200000"
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monitor_gamma = "2.20000"
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overscan_percent_x = "0.000000"
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overscan_percent_y = "0.000000"
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saturation = "1.000000"
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contrast = "1.000000"
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luminance = "1.000000"
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bright_boost = "0.000000"
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R = "1.000000"
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G = "1.000000"
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B = "1.000000"
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RETRO_PIXEL_SIZE = "0.840000"
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presets/retro-v2+nds-color.slangp
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presets/retro-v2+nds-color.slangp
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shaders = "2"
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shader0 = "../handheld/shaders/color/nds-color.slang"
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shader1 = "../retro/shaders/retro-v2.slang"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale0 = "1.000000"
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filter_linear1 = "false"
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parameters = "target_gamma;RETRO_PIXEL_SIZE"
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target_gamma = "2.000000"
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RETRO_PIXEL_SIZE = "0.840000"
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presets/retro-v2+psp-color.slangp
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presets/retro-v2+psp-color.slangp
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shaders = "2"
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shader0 = "../handheld/shaders/color/psp-color.slang"
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shader1 = "../retro/shaders/retro-v2.slang"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale0 = "1.000000"
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filter_linear1 = "false"
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parameters = "target_gamma;RETRO_PIXEL_SIZE"
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target_gamma = "2.200000"
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RETRO_PIXEL_SIZE = "0.840000"
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presets/retro-v2+vba-color.slangp
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presets/retro-v2+vba-color.slangp
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shaders = "2"
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shader0 = "../handheld/shaders/color/vba-color.slang"
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shader1 = "../retro/shaders/retro-v2.slang"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale0 = "1.000000"
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filter_linear1 = "false"
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parameters = "dark_gamma;RETRO_PIXEL_SIZE"
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dark_gamma = "2.900000"
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RETRO_PIXEL_SIZE = "0.840000"
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