diff --git a/handheld/console-border/gba-agb001-color-motionblur.slangp b/handheld/console-border/gba-agb001-color-motionblur.slangp index 399b322..1880d86 100644 --- a/handheld/console-border/gba-agb001-color-motionblur.slangp +++ b/handheld/console-border/gba-agb001-color-motionblur.slangp @@ -2,8 +2,6 @@ shaders = 4 shader0 = ../../motionblur/shaders/response-time.slang filter_linear0 = false -scale_type0 = source -scale0 = 1.0 shader1 = ../shaders/mgba/agb001.slang filter_linear1 = false @@ -12,8 +10,6 @@ scale1 = 4.0 shader2 = ../shaders/color/gba-color.slang filter_linear2 = false -scale_type2 = source -scale2 = 1.0 shader3 = shader-files/border-auto-scale.slang filter_linear3 = true diff --git a/handheld/console-border/gba-ags001-color-motionblur.slangp b/handheld/console-border/gba-ags001-color-motionblur.slangp index 68b72fc..2f82fcc 100644 --- a/handheld/console-border/gba-ags001-color-motionblur.slangp +++ b/handheld/console-border/gba-ags001-color-motionblur.slangp @@ -2,8 +2,6 @@ shaders = 5 shader0 = ../../motionblur/shaders/response-time.slang filter_linear0 = false -scale_type0 = source -scale0 = 1.0 shader1 = ../shaders/mgba/ags001.slang filter_linear1 = false @@ -12,13 +10,9 @@ scale1 = 4.0 shader2 = ../shaders/color/gba-color.slang filter_linear2 = false -scale_type2 = source -scale2 = 1.0 shader3 = ../shaders/mgba/ags001-light.slang filter_linear3 = false -scale_type3 = source -scale3 = 1.0 shader4 = shader-files/border-auto-scale.slang filter_linear4 = true diff --git a/handheld/console-border/gba-lcd-grid-v2.slangp b/handheld/console-border/gba-lcd-grid-v2.slangp index 725c136..16e9bae 100644 --- a/handheld/console-border/gba-lcd-grid-v2.slangp +++ b/handheld/console-border/gba-lcd-grid-v2.slangp @@ -4,15 +4,9 @@ shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang shader2 = ../shaders/color/gba-color.slang shader3 = shader-files/border-auto-scale.slang -scale_type0 = source -scale0 = 1 - scale_type1 = source scale1 = 4 -scale_type2 = source -scale2 = 1 - filter_linear0 = false filter_linear1 = false filter_linear2 = false diff --git a/handheld/console-border/gba.slangp b/handheld/console-border/gba.slangp index adbf78a..db16ce4 100644 --- a/handheld/console-border/gba.slangp +++ b/handheld/console-border/gba.slangp @@ -1,8 +1,6 @@ shaders = "4" shader0 = "../../motionblur/shaders/feedback.slang" -scale_type0 = source -scale0 = 1.0 filter_linear0 = false shader1 = "../shaders/color/gba-color.slang" diff --git a/handheld/console-border/gbc-lcd-grid-v2.slangp b/handheld/console-border/gbc-lcd-grid-v2.slangp index 92b33f9..096b647 100644 --- a/handheld/console-border/gbc-lcd-grid-v2.slangp +++ b/handheld/console-border/gbc-lcd-grid-v2.slangp @@ -4,15 +4,9 @@ shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang shader2 = ../shaders/color/gbc-color.slang shader3 = shader-files/border-auto-scale.slang -scale_type0 = source -scale0 = 1 - scale_type1 = source scale1 = 4 -scale_type2 = source -scale2 = 1 - filter_linear0 = false filter_linear1 = false filter_linear2 = false