mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 17:01:31 +11:00
fix license on xBRZ shaders to properly credit Zenju and HqMAME project
This commit is contained in:
parent
6850a0ab56
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91964d8a5b
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@ -1,21 +1,5 @@
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#version 450
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// 4xBRZ shader - Copyright (C) 2014-2016 DeSmuME team
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This file is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with the this software. If not, see <http://www.gnu.org/licenses/>.
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/*
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Hyllian's xBR-vertex code and texel mapping
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@ -40,6 +24,24 @@
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THE SOFTWARE.
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*/
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// This shader also uses code and/or concepts from xBRZ as it appears
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// in the Desmume source code. The license for which is as follows:
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// ****************************************************************************
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// * This file is part of the HqMAME project. It is distributed under *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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// * to link the code of this program with the MAME library (or with modified *
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// * versions of MAME that use the same license as MAME), and distribute *
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// * linked combinations including the two. You must obey the GNU General *
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// * Public License in all respects for all of the code used other than MAME. *
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// * If you modify this file, you may extend this exception to your version *
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// * of the file, but you are not obligated to do so. If you do not wish to *
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// * do so, delete this exception statement from your version. *
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// ****************************************************************************
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#define BLEND_NONE 0
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#define BLEND_NORMAL 1
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@ -1,21 +1,5 @@
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#version 450
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// 5xBRZ shader - Copyright (C) 2014-2016 DeSmuME team
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This file is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with the this software. If not, see <http://www.gnu.org/licenses/>.
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/*
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Hyllian's xBR-vertex code and texel mapping
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@ -40,6 +24,24 @@
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THE SOFTWARE.
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*/
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// This shader also uses code and/or concepts from xBRZ as it appears
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// in the Desmume source code. The license for which is as follows:
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// ****************************************************************************
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// * This file is part of the HqMAME project. It is distributed under *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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// * to link the code of this program with the MAME library (or with modified *
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// * versions of MAME that use the same license as MAME), and distribute *
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// * linked combinations including the two. You must obey the GNU General *
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// * Public License in all respects for all of the code used other than MAME. *
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// * If you modify this file, you may extend this exception to your version *
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// * of the file, but you are not obligated to do so. If you do not wish to *
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// * do so, delete this exception statement from your version. *
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// ****************************************************************************
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#define BLEND_NONE 0
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#define BLEND_NORMAL 1
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@ -1,21 +1,5 @@
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#version 450
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// 6xBRZ shader - Copyright (C) 2014-2016 DeSmuME team
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This file is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with the this software. If not, see <http://www.gnu.org/licenses/>.
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/*
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Hyllian's xBR-vertex code and texel mapping
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@ -40,6 +24,24 @@
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THE SOFTWARE.
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*/
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// This shader also uses code and/or concepts from xBRZ as it appears
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// in the Desmume source code. The license for which is as follows:
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// ****************************************************************************
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// * This file is part of the HqMAME project. It is distributed under *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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// * to link the code of this program with the MAME library (or with modified *
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// * versions of MAME that use the same license as MAME), and distribute *
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// * linked combinations including the two. You must obey the GNU General *
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// * Public License in all respects for all of the code used other than MAME. *
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// * If you modify this file, you may extend this exception to your version *
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// * of the file, but you are not obligated to do so. If you do not wish to *
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// * do so, delete this exception statement from your version. *
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// ****************************************************************************
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#define BLEND_NONE 0
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#define BLEND_NORMAL 1
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@ -3,22 +3,6 @@
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// xBRZ freescale
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// based on :
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// 4xBRZ shader - Copyright (C) 2014-2016 DeSmuME team
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This file is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with the this software. If not, see <http://www.gnu.org/licenses/>.
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/*
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Hyllian's xBR-vertex code and texel mapping
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@ -44,6 +28,24 @@
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*/
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// This shader also uses code and/or concepts from xBRZ as it appears
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// in the Desmume source code. The license for which is as follows:
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// ****************************************************************************
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// * This file is part of the HqMAME project. It is distributed under *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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// * to link the code of this program with the MAME library (or with modified *
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// * versions of MAME that use the same license as MAME), and distribute *
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// * linked combinations including the two. You must obey the GNU General *
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// * Public License in all respects for all of the code used other than MAME. *
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// * If you modify this file, you may extend this exception to your version *
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// * of the file, but you are not obligated to do so. If you do not wish to *
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// * do so, delete this exception statement from your version. *
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// ****************************************************************************
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#define BLEND_NONE 0
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#define BLEND_NORMAL 1
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#define BLEND_DOMINANT 2
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@ -1,24 +1,5 @@
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#version 450
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// xBRZ freescale
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// based on :
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// 4xBRZ shader - Copyright (C) 2014-2016 DeSmuME team
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This file is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with the this software. If not, see <http://www.gnu.org/licenses/>.
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/*
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Hyllian's xBR-vertex code and texel mapping
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@ -44,6 +25,24 @@
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*/
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// This shader also uses code and/or concepts from xBRZ as it appears
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// in the Desmume source code. The license for which is as follows:
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// ****************************************************************************
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// * This file is part of the HqMAME project. It is distributed under *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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// * to link the code of this program with the MAME library (or with modified *
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// * versions of MAME that use the same license as MAME), and distribute *
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// * linked combinations including the two. You must obey the GNU General *
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// * Public License in all respects for all of the code used other than MAME. *
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// * If you modify this file, you may extend this exception to your version *
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// * of the file, but you are not obligated to do so. If you do not wish to *
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// * do so, delete this exception statement from your version. *
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// ****************************************************************************
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#define BLEND_NONE 0
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#define BLEND_NORMAL 1
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#define BLEND_DOMINANT 2
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@ -3,22 +3,6 @@
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// xBRZ freescale
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// based on :
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// 4xBRZ shader - Copyright (C) 2014-2016 DeSmuME team
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 2 of the License, or
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// (at your option) any later version.
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//
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// This file is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with the this software. If not, see <http://www.gnu.org/licenses/>.
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/*
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Hyllian's xBR-vertex code and texel mapping
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@ -44,6 +28,24 @@
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*/
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// This shader also uses code and/or concepts from xBRZ as it appears
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// in the Desmume source code. The license for which is as follows:
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// ****************************************************************************
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// * This file is part of the HqMAME project. It is distributed under *
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// * GNU General Public License: http://www.gnu.org/licenses/gpl-3.0 *
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// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
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// * *
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// * Additionally and as a special exception, the author gives permission *
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// * to link the code of this program with the MAME library (or with modified *
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// * versions of MAME that use the same license as MAME), and distribute *
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// * linked combinations including the two. You must obey the GNU General *
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// * Public License in all respects for all of the code used other than MAME. *
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// * If you modify this file, you may extend this exception to your version *
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// * of the file, but you are not obligated to do so. If you do not wish to *
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// * do so, delete this exception statement from your version. *
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// ****************************************************************************
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#define BLEND_NONE 0
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#define BLEND_NORMAL 1
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#define BLEND_DOMINANT 2
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