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add saturation parameter to crt-guest
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@ -7,11 +7,14 @@ layout(push_constant) uniform Push
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vec4 OutputSize;
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uint FrameCount;
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float WP;
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float wp_saturation;
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} params;
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#pragma parameter WP "Color Temperature %" 0.0 -100.0 100.0 5.0
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#pragma parameter wp_saturation "Saturation Adjustment" 1.0 0.0 2.0 0.05
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#define WP params.WP
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#define wp_saturation params.wp_saturation
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#define COMPAT_TEXTURE(c,d) texture(c,d)
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#define TEX0 vTexCoord
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@ -60,6 +63,9 @@ const mat3 XYZ_to_D50 = mat3 (
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void main()
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{
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vec3 color = COMPAT_TEXTURE(Source, TEX0.xy).rgb;
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color = normalize(pow(color + 1e-4, vec3(wp_saturation)))*length(color);
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float p = 2.4;
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color = pow(color, vec3(p));
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