handheld > simpletex_lcd: Updated GBA colour correction to version 9.2 of Pokefan531's gba-color shader

This commit is contained in:
jdgleaver 2018-08-10 11:32:25 +01:00
parent 33129be84e
commit aa717b2ae9
2 changed files with 16 additions and 16 deletions

View file

@ -121,14 +121,14 @@ const float LINE_WEIGHT_B = 8.0 / 3.0;
const float INV_BG_TEXTURE_SIZE = 1.0 / BG_TEXTURE_SIZE;
// Colour correction
#define CC_R 0.845
#define CC_G 0.68
#define CC_B 0.755
#define CC_RG 0.09
#define CC_RB 0.16
#define CC_GR 0.17
#define CC_GB 0.085
#define CC_BR -0.015
#define CC_R 0.84
#define CC_G 0.66
#define CC_B 0.81
#define CC_RG 0.11
#define CC_RB 0.13
#define CC_GR 0.19
#define CC_GB 0.06
#define CC_BR -0.03
#define CC_BG 0.23
/*

View file

@ -121,14 +121,14 @@ const float LINE_WEIGHT_B = 8.0 / 3.0;
const float INV_BG_TEXTURE_SIZE = 1.0 / BG_TEXTURE_SIZE;
// Colour correction
#define CC_R 0.845
#define CC_G 0.68
#define CC_B 0.755
#define CC_RG 0.09
#define CC_RB 0.16
#define CC_GR 0.17
#define CC_GB 0.085
#define CC_BR -0.015
#define CC_R 0.84
#define CC_G 0.66
#define CC_B 0.81
#define CC_RG 0.11
#define CC_RB 0.13
#define CC_GR 0.19
#define CC_GB 0.06
#define CC_BR -0.03
#define CC_BG 0.23
/*