diff --git a/crt/shaders/crt-royale/src/crt-royale-bloom-approx.slang b/crt/shaders/crt-royale/src/crt-royale-bloom-approx.slang index 30e5775..9f22366 100644 --- a/crt/shaders/crt-royale/src/crt-royale-bloom-approx.slang +++ b/crt/shaders/crt-royale/src/crt-royale-bloom-approx.slang @@ -351,5 +351,5 @@ void main() color = vec3(color_r.r, color_g.g, color_b.b); } // Encode and output the blurred image: - FragColor = vec4(1.0);//vec4(color, 1.0); -} \ No newline at end of file + FragColor = vec4(color, 1.0); +}