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Merge pull request #34 from rz5/patch-2
Update crt-easymode-halation.slang
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commit
b036db49ed
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@ -104,7 +104,7 @@ float get_scanline_weight(float pos, float beam, float strength)
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{
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{
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float weight = 1.0 - pow(cos(pos * 2.0 * PI) * 0.5 + 0.5, beam);
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float weight = 1.0 - pow(cos(pos * 2.0 * PI) * 0.5 + 0.5, beam);
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return weight * strength * 2.0 + (1.0 - strength);;
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return weight * strength * 2.0 + (1.0 - strength);
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}
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}
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vec2 curve_coordinate(vec2 co, float curvature)
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vec2 curve_coordinate(vec2 co, float curvature)
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@ -204,8 +204,8 @@ void main()
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float mask_dither = fract(mask_config.x) * 10.0;
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float mask_dither = fract(mask_config.x) * 10.0;
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vec2 mod_fac = floor(
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vec2 mod_fac = floor(
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vTexCoord * global.OutputSize.xy * global.SourceSize.xy /
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vTexCoord * global.OutputSize.xy /
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(global.SourceSize.xy * vec2(param.MASK_SIZE, mask_dot_height * param.MASK_SIZE))
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(vec2(param.MASK_SIZE, mask_dot_height * param.MASK_SIZE))
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);
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);
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int dot_no = int(mod((mod_fac.x + mod(mod_fac.y, 2.0) * mask_stagger) / mask_dot_width, mask_colors));
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int dot_no = int(mod((mod_fac.x + mod(mod_fac.y, 2.0) * mask_stagger) / mask_dot_width, mask_colors));
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@ -223,7 +223,7 @@ void main()
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mask_weight *= mix(1.0, mask_mul, mask_dither);
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mask_weight *= mix(1.0, mask_mul, mask_dither);
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mask_weight = mix(vec3(1.0), mask_weight, clamp(param.MASK_TYPE, 0.0, 1.0));
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mask_weight = mix(vec3(1.0), mask_weight, clamp(param.MASK_TYPE, 0.0, 1.0));
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vec3 col2 = (col * mask_weight) * param.BRIGHTNESS;
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vec3 col2 = (col * mask_weight) * param.BRIGHTNESS;
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float scan_weight = get_scanline_weight(scan_pos - sample_offset, scan_beam, scan_strength);
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float scan_weight = get_scanline_weight(scan_pos - sample_offset, scan_beam, scan_strength);
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col = clamp(col2 * scan_weight, 0.0, 1.0);
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col = clamp(col2 * scan_weight, 0.0, 1.0);
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scan_weight = get_scanline_weight(scan_pos, scan_beam, scan_strength);
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scan_weight = get_scanline_weight(scan_pos, scan_beam, scan_strength);
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