mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-22 15:51:30 +11:00
remove 1x scaling caused by #104's fix
This commit is contained in:
parent
8d4b09a610
commit
b23a0c215a
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@ -12,4 +12,3 @@ scale1 = 2.0
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shader2 = ../sharpen/shaders/adaptive-sharpen.slang
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shader2 = ../sharpen/shaders/adaptive-sharpen.slang
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filter_linear2 = false
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filter_linear2 = false
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scale_type2 = source
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@ -8,4 +8,3 @@ scale_y0 = 2.0
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shader1 = ../stock.slang
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shader1 = ../stock.slang
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filter_linear1 = true
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filter_linear1 = true
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scale_type1 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/crt-aperture.slang
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shader0 = shaders/crt-aperture.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/crt-caligari.slang
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shader0 = shaders/crt-caligari.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/crt-cgwg-fast.slang
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shader0 = shaders/crt-cgwg-fast.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/crt-easymode.slang
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shader0 = shaders/crt-easymode.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/crt-geom.slang
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shader0 = shaders/crt-geom.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -10,8 +10,6 @@ scale_y0 = 1.0
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shader1 = shaders/crt-hyllian-multipass/crt-hyllian-pass1.slang
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shader1 = shaders/crt-hyllian-multipass/crt-hyllian-pass1.slang
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filter_linear1 = false
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filter_linear1 = false
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srgb_framebuffer1 = false
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scale_type1 = source
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# Uncomment these lines for a sharper variation
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# Uncomment these lines for a sharper variation
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#parameters = "SHARPNESS;SCANLINES_STRENGTH;BEAM_MIN_WIDTH"
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#parameters = "SHARPNESS;SCANLINES_STRENGTH;BEAM_MIN_WIDTH"
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/crt-hyllian.slang
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shader0 = shaders/crt-hyllian.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/crt-lottes-fast.slang
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shader0 = shaders/crt-lottes-fast.slang
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filter_linear0 = true
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filter_linear0 = true
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/crt-lottes.slang
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shader0 = shaders/crt-lottes.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/ddt.slang
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shader0 = shaders/ddt.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/fast-bilateral.slang
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shader0 = shaders/fast-bilateral.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = "shaders/supereagle.slang"
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shader0 = "shaders/supereagle.slang"
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/dot.slang
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shader0 = shaders/dot.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/lcd-cgwg/lcd-grid.slang
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shader0 = shaders/lcd-cgwg/lcd-grid.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -3,4 +3,3 @@ shaders = "1"
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shader0 = "shaders/mix_frames.slang"
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shader0 = "shaders/mix_frames.slang"
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filter_linear0 = "false"
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filter_linear0 = "false"
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scale_type0 = "source"
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@ -1,6 +1,4 @@
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shaders = "1"
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shaders = "1"
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shader0 = "shaders/mix_frames_smart.slang"
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shader0 = "shaders/mix_frames_smart.slang"
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filter_linear0 = "false"
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filter_linear0 = "false"
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scale_type0 = "source"
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/motionblur-blue.slang
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shader0 = shaders/motionblur-blue.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/motionblur-color.slang
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shader0 = shaders/motionblur-color.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/motionblur-simple.slang
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shader0 = shaders/motionblur-simple.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/response-time.slang
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shader0 = shaders/response-time.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = "shaders/aann.slang"
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shader0 = "shaders/aann.slang"
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filter_linear0 = true
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filter_linear0 = true
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = "shaders/ascii.slang"
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shader0 = "shaders/ascii.slang"
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/pixellate.slang
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shader0 = shaders/pixellate.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/retro-v2.slang
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shader0 = shaders/retro-v2.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = "shaders/sharp-bilinear.slang"
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shader0 = "shaders/sharp-bilinear.slang"
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filter_linear0 = true
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filter_linear0 = true
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scale_type0 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = shaders/sabr-v3.0.slang
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shader0 = shaders/sabr-v3.0.slang
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -3,3 +3,4 @@ shaders = 1
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shader0 = "shaders/2xScaleHQ.slang"
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shader0 = "shaders/2xScaleHQ.slang"
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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scale_type0 = source
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scale0 = 2.0
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@ -3,3 +3,4 @@ shaders = 1
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shader0 = "shaders/4xScaleHQ.slang"
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shader0 = "shaders/4xScaleHQ.slang"
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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scale_type0 = source
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scale0 = 4.0
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@ -8,4 +8,3 @@ scale_y0 = 2.0
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shader1 = ../stock.slang
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shader1 = ../stock.slang
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filter_linear1 = true
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filter_linear1 = true
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scale_type1 = source
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@ -8,4 +8,3 @@ scale_y0 = 2.0
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shader1 = ../stock.slang
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shader1 = ../stock.slang
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filter_linear1 = true
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filter_linear1 = true
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scale_type1 = source
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@ -8,4 +8,3 @@ scale_y0 = 2.0
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shader1 = ../stock.slang
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shader1 = ../stock.slang
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filter_linear1 = true
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filter_linear1 = true
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scale_type1 = source
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@ -8,4 +8,3 @@ scale_y0 = 3.0
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shader1 = ../stock.slang
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shader1 = ../stock.slang
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filter_linear1 = true
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filter_linear1 = true
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scale_type1 = source
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@ -6,4 +6,3 @@ scale_type0 = source
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shader1 = "shaders/2xBR-multipass/2xbr-lv1-c-pass1.slang"
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shader1 = "shaders/2xBR-multipass/2xbr-lv1-c-pass1.slang"
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filter_linear1 = false
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filter_linear1 = false
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scale_type1 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = "shaders/xbr-lv2.slang"
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shader0 = "shaders/xbr-lv2.slang"
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -6,4 +6,3 @@ scale_type0 = source
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shader1 = "shaders/xbr-lv3-multipass/xbr-lv3-pass1.slang"
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shader1 = "shaders/xbr-lv3-multipass/xbr-lv3-pass1.slang"
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filter_linear1 = false
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filter_linear1 = false
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scale_type1 = source
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@ -2,4 +2,3 @@ shaders = 1
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shader0 = "shaders/xbr-lv3.slang"
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shader0 = "shaders/xbr-lv3.slang"
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filter_linear0 = false
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filter_linear0 = false
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scale_type0 = source
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@ -8,4 +8,3 @@ scale_y0 = 2.0
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shader1 = ../stock.slang
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shader1 = ../stock.slang
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filter_linear1 = true
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filter_linear1 = true
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scale_type1 = source
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@ -14,4 +14,3 @@ scale_y1 = 2.0
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shader2 = ../stock.slang
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shader2 = ../stock.slang
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filter_linear2 = true
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filter_linear2 = true
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scale_type2 = source
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@ -14,4 +14,3 @@ scale_y1 = 2.0
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shader2 = ../stock.slang
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shader2 = ../stock.slang
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filter_linear2 = true
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filter_linear2 = true
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scale_type2 = source
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