gbc-color: Tweak the colors a bit to match real hardware better

This commit is contained in:
Monroe88 2018-02-10 14:45:50 -06:00
parent 63c49b0c34
commit b248b77cf0

View file

@ -3,7 +3,7 @@
/*
GBC Color Correction Shader
A shader that replicates the LCD dynamics from a Game Boy Color
Color values are derived from Gambatte's color correction implementation.
Color values are derived from Gambatte's color correction implementation, with some tweaks.
Based on Color Mangler
Author: hunterk
@ -25,13 +25,13 @@ layout(std140, set = 0, binding = 0) uniform UBO
#define blb 0.0
#define r 0.78824
#define g 0.72941
#define b 0.66667
#define rg 0.00
#define rb 0.18039
#define b 0.82
#define rg 0.025
#define rb 0.12039
#define gr 0.12157
#define gb 0.12157
#define br 0.05882
#define bg 0.24314
#define br 0.0
#define bg 0.275000
#pragma stage vertex