fix typo that broke xbr-mlv4-multipass on d3d11

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hizzlekizzle 2018-04-06 13:43:20 -05:00 committed by GitHub
parent 148477b18a
commit b953ba4f07
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@ -247,9 +247,9 @@ void main()
bool4 jag2; bool4 jag2;
// bool4 jag2 = ((f2 > 2.0) || (h2 > 2.0)) ? bool4(true) : bool4(false); // bool4 jag2 = ((f2 > 2.0) || (h2 > 2.0)) ? bool4(true) : bool4(false);
jag2.x = ((f2.x > 2.0) || (h2.x > 2.0)); jag2.x = ((f2.x > 2.0) || (h2.x > 2.0));
jag2.x = ((f2.y > 2.0) || (h2.y > 2.0)); jag2.y = ((f2.y > 2.0) || (h2.y > 2.0));
jag2.x = ((f2.z > 2.0) || (h2.z > 2.0)); jag2.z = ((f2.z > 2.0) || (h2.z > 2.0));
jag2.x = ((f2.w > 2.0) || (h2.w > 2.0)); jag2.w = ((f2.w > 2.0) || (h2.w > 2.0));
bool4 jag3; bool4 jag3;
// bool4 jag3 = ((f2 > 4.0) || (h2 > 4.0)) ? bool4(true) : bool4(false); // bool4 jag3 = ((f2 > 4.0) || (h2 > 4.0)) ? bool4(true) : bool4(false);