add some more LUTs to blendoverlay

This commit is contained in:
hunterk 2018-12-05 19:02:18 -06:00
parent 7e796317de
commit c3e5725975
9 changed files with 6 additions and 0 deletions

View file

@ -2,4 +2,10 @@ shaders = 1
shader0 = shaders/blendoverlay/blendoverlay.slang
textures = "overlay"
// change this path to point to your overlay image
overlay = shaders/blendoverlay/grayscale_slotmask.png
parameters = "LUTWidth;LUTHeight"
// set these to the width/height of your overlay image
LUTWidth = 6.0
LUTHeight = 4.0

Binary file not shown.

After

Width:  |  Height:  |  Size: 92 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 107 B