mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-22 07:41:31 +11:00
Fixed up slot masks that were broken during my last large refactor
Made the 4K slot masks slightly taller which now makes them different to the 1080p slot masks. Users can now switch between these sizes if they wish by selecting the 1080p or 4K.
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@ -737,7 +737,7 @@ const uint kShadowMasks8K1000TVL[kBGRAxis][kMaxShadowMaskSizeY][kMaxShadowMaskSi
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#define kMaxSlotSizeX 2
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const float kSlotMaskSizeX[kResolutionAxis][kTVLAxis] = { { 4.0f, 2.0f, 1.0f, 1.0f }, { 7.0f, 4.0f, 3.0f, 2.0f }, { 7.0f, 7.0f, 5.0f, 4.0f } }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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const float kSlotMaskSizeY[kResolutionAxis][kTVLAxis] = { { 4.0f, 4.0f, 1.0f, 1.0f }, { 6.0f, 4.0f, 4.0f, 4.0f }, { 6.0f, 6.0f, 4.0f, 4.0f } }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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const float kSlotMaskSizeY[kResolutionAxis][kTVLAxis] = { { 4.0f, 4.0f, 1.0f, 1.0f }, { 8.0f, 6.0f, 4.0f, 4.0f }, { 6.0f, 6.0f, 4.0f, 4.0f } }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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// 1080p
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@ -842,7 +842,7 @@ const uint kSlotMasks1080p1000TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSl
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// 300 TVL
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#define kMaxSlotMaskSize 7
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#define kMaxSlotSizeY 6
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#define kMaxSlotSizeY 8
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#define kXXXX { kBlack, kBlack, kBlack, kBlack, kBlack, kBlack, kBlack }
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@ -850,9 +850,9 @@ const uint kSlotMasks1080p1000TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSl
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#define kRRBBGGX { kRed, kRed, kBlue, kBlue, kGreen, kGreen, kBlack }
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#define kBBGGRRX { kBlue, kBlue, kGreen, kGreen, kRed, kRed, kBlack }
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#define kRRGGBBXRRGGBBX_RRGGBBXRRGGBBX_RRGGBBXXXXX_RRGGBBXRRGGBBX_RRGGBBXRRGGBBX_XXXXRRGGBBX { { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kXXXX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kXXXX, kRRGGBBX } }
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#define kRRBBGGXRRBBGGX_RRBBGGXRRBBGGX_RRBBGGXXXXX_RRBBGGXRRBBGGX_RRBBGGXRRBBGGX_XXXXRRBBGGX { { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kXXXX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kXXXX, kRRBBGGX } }
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#define kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX { { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kXXXX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kXXXX, kBBGGRRX } }
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#define kRRGGBBXRRGGBBX_RRGGBBXRRGGBBX_RRGGBBXXXXX_RRGGBBXRRGGBBX_RRGGBBXRRGGBBX_XXXXRRGGBBX { { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kXXXX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kXXXX, kRRGGBBX } }
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#define kRRBBGGXRRBBGGX_RRBBGGXRRBBGGX_RRBBGGXXXXX_RRBBGGXRRBBGGX_RRBBGGXRRBBGGX_XXXXRRBBGGX { { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kXXXX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kXXXX, kRRBBGGX } }
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#define kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX { { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kXXXX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kXXXX, kBBGGRRX } }
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const uint kSlotMasks4K300TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMaskSize] =
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{
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@ -875,7 +875,7 @@ const uint kSlotMasks4K300TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMa
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// 600 TVL
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#define kMaxSlotMaskSize 4
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#define kMaxSlotSizeY 4
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#define kMaxSlotSizeY 6
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#define kXXXX { kBlack, kBlack, kBlack, kBlack }
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@ -883,9 +883,9 @@ const uint kSlotMasks4K300TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMa
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#define kRBGX { kRed, kBlue, kGreen, kBlack }
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#define kBGRX { kBlue, kGreen, kRed, kBlack }
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#define kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX { { kRGBX, kRGBX }, { kRGBX, kXXXX }, { kRGBX, kRGBX }, { kXXXX, kRGBX } }
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#define kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX { { kRBGX, kRBGX }, { kRBGX, kXXXX }, { kRBGX, kRBGX }, { kXXXX, kRBGX } }
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#define kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX { { kBGRX, kBGRX }, { kBGRX, kXXXX }, { kBGRX, kBGRX }, { kXXXX, kBGRX } }
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#define kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX { { kRGBX, kRGBX }, { kRGBX, kRGBX }, { kRGBX, kXXXX }, { kRGBX, kRGBX }, { kRGBX, kRGBX }, { kXXXX, kRGBX }}
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#define kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX { { kRBGX, kRBGX }, { kRBGX, kRBGX }, { kRBGX, kXXXX }, { kRBGX, kRBGX }, { kRBGX, kRBGX }, { kXXXX, kRBGX }}
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#define kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX { { kBGRX, kBGRX }, { kBGRX, kBGRX }, { kBGRX, kXXXX }, { kBGRX, kBGRX }, { kBGRX, kBGRX }, { kXXXX, kBGRX }}
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const uint kSlotMasks4K600TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMaskSize] =
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{
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@ -1419,25 +1419,25 @@ void main()
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{
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case k300TVL:
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{
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colour_mask = kSlotMasks1080p300TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks1080p300TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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case k600TVL:
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{
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colour_mask = kSlotMasks1080p600TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks1080p600TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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case k800TVL:
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{
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colour_mask = kSlotMasks1080p800TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks1080p800TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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case k1000TVL:
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{
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colour_mask = kSlotMasks1080p1000TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks1080p1000TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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@ -1455,25 +1455,25 @@ void main()
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{
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case k300TVL:
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{
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colour_mask = kSlotMasks4K300TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks4K300TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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case k600TVL:
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{
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colour_mask = kSlotMasks4K600TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks4K600TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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case k800TVL:
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{
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colour_mask = kSlotMasks4K800TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks4K800TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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case k1000TVL:
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{
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colour_mask = kSlotMasks4K1000TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks4K1000TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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@ -1491,25 +1491,25 @@ void main()
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{
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case k300TVL:
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{
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colour_mask = kSlotMasks8K300TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks8K300TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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case k600TVL:
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{
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colour_mask = kSlotMasks8K600TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks8K600TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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case k800TVL:
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{
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colour_mask = kSlotMasks8K800TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks8K800TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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case k1000TVL:
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{
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colour_mask = kSlotMasks8K1000TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks8K1000TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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}
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