From c85d5765e13ea2dce83db36df04b9d6430865a4d Mon Sep 17 00:00:00 2001 From: metallic77 <43163462+metallic77@users.noreply.github.com> Date: Thu, 27 Apr 2023 18:07:40 +0300 Subject: [PATCH] Update bilinear-adjustable.slang Fix rounding issues in some devices. --- interpolation/shaders/bilinear-adjustable.slang | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interpolation/shaders/bilinear-adjustable.slang b/interpolation/shaders/bilinear-adjustable.slang index 0679113..bf4cadd 100644 --- a/interpolation/shaders/bilinear-adjustable.slang +++ b/interpolation/shaders/bilinear-adjustable.slang @@ -38,7 +38,7 @@ layout(location = 0) out vec2 vTexCoord; void main() { gl_Position = global.MVP * Position; - vTexCoord = TexCoord; + vTexCoord = TexCoord*1.0001; }