diff --git a/ntsc/shaders/artifact-colors/artifact-colors2.slang b/ntsc/shaders/artifact-colors/artifact-colors2.slang index 30f3c9b..2858844 100644 --- a/ntsc/shaders/artifact-colors/artifact-colors2.slang +++ b/ntsc/shaders/artifact-colors/artifact-colors2.slang @@ -41,7 +41,7 @@ layout(location = 0) out vec2 vTexCoord; void main() { gl_Position = global.MVP * Position; - vTexCoord = TexCoord; + vTexCoord = TexCoord * 1.001; } #pragma stage fragment @@ -171,4 +171,4 @@ void main() FragColor = vec4(color, 0.); } #endif -} \ No newline at end of file +}