diff --git a/handheld/console-border/gb-dmg-alt-2x.slangp b/handheld/console-border/gb-dmg-alt-2x.slangp new file mode 100644 index 0000000..c51f515 --- /dev/null +++ b/handheld/console-border/gb-dmg-alt-2x.slangp @@ -0,0 +1,49 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/dmg-palette-0.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/dmg-bg.png +BACKGROUND_linear = true +BORDER = resources/dmg-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "2.0" +SCALE = "1.0" +OUT_X = "1600.0" +OUT_Y = "800.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-dmg-alt-3x.slangp b/handheld/console-border/gb-dmg-alt-3x.slangp new file mode 100644 index 0000000..2973a22 --- /dev/null +++ b/handheld/console-border/gb-dmg-alt-3x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/dmg-palette-0.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/dmg-bg.png +BACKGROUND_linear = true +BORDER = resources/dmg-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "3.0" +SCALE = "1.0" +OUT_X = "2400.0" +OUT_Y = "1200.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 + diff --git a/handheld/console-border/gb-dmg-alt-4x.slangp b/handheld/console-border/gb-dmg-alt-4x.slangp new file mode 100644 index 0000000..4e95704 --- /dev/null +++ b/handheld/console-border/gb-dmg-alt-4x.slangp @@ -0,0 +1,49 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/dmg-palette-0.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/dmg-bg.png +BACKGROUND_linear = true +BORDER = resources/dmg-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "4.0" +SCALE = "1.0" +OUT_X = "3200.0" +OUT_Y = "1600.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-dmg-alt-5x.slangp b/handheld/console-border/gb-dmg-alt-5x.slangp new file mode 100644 index 0000000..9b32357 --- /dev/null +++ b/handheld/console-border/gb-dmg-alt-5x.slangp @@ -0,0 +1,49 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/dmg-palette-0.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/dmg-bg.png +BACKGROUND_linear = true +BORDER = resources/dmg-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "5.0" +SCALE = "1.0" +OUT_X = "4000.0" +OUT_Y = "2000.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-dmg-alt-6x.slangp b/handheld/console-border/gb-dmg-alt-6x.slangp new file mode 100644 index 0000000..ddd527d --- /dev/null +++ b/handheld/console-border/gb-dmg-alt-6x.slangp @@ -0,0 +1,49 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/dmg-palette-0.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/dmg-bg.png +BACKGROUND_linear = true +BORDER = resources/dmg-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "6.0" +SCALE = "1.0" +OUT_X = "4800.0" +OUT_Y = "2400.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-dmg-alt-7x.slangp b/handheld/console-border/gb-dmg-alt-7x.slangp new file mode 100644 index 0000000..10ab678 --- /dev/null +++ b/handheld/console-border/gb-dmg-alt-7x.slangp @@ -0,0 +1,49 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/dmg-palette-0.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/dmg-bg.png +BACKGROUND_linear = true +BORDER = resources/dmg-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "7.0" +SCALE = "1.0" +OUT_X = "5600.0" +OUT_Y = "2800.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-light-alt-2x.slangp b/handheld/console-border/gb-light-alt-2x.slangp new file mode 100644 index 0000000..147c125 --- /dev/null +++ b/handheld/console-border/gb-light-alt-2x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gblight-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;screen_light;grey_balance;response_time;blending_mode" +video_scale = "2.0" +SCALE = "1.0" +OUT_X = "1600.0" +OUT_Y = "800.0" +screen_light = "1.4" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-light-alt-3x.slangp b/handheld/console-border/gb-light-alt-3x.slangp new file mode 100644 index 0000000..0fb6af5 --- /dev/null +++ b/handheld/console-border/gb-light-alt-3x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gblight-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;screen_light;grey_balance;response_time;blending_mode" +video_scale = "3.0" +SCALE = "1.0" +OUT_X = "2400.0" +OUT_Y = "1200.0" +screen_light = "1.4" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-light-alt-4x.slangp b/handheld/console-border/gb-light-alt-4x.slangp new file mode 100644 index 0000000..38bdaf1 --- /dev/null +++ b/handheld/console-border/gb-light-alt-4x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gblight-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;screen_light;grey_balance;response_time;blending_mode" +video_scale = "4.0" +SCALE = "1.0" +OUT_X = "3200.0" +OUT_Y = "1600.0" +screen_light = "1.4" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-light-alt-5x.slangp b/handheld/console-border/gb-light-alt-5x.slangp new file mode 100644 index 0000000..cd70e4c --- /dev/null +++ b/handheld/console-border/gb-light-alt-5x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gblight-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;screen_light;grey_balance;response_time;blending_mode" +video_scale = "5.0" +SCALE = "1.0" +OUT_X = "4000.0" +OUT_Y = "2000.0" +screen_light = "1.4" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-light-alt-6x.slangp b/handheld/console-border/gb-light-alt-6x.slangp new file mode 100644 index 0000000..652ff23 --- /dev/null +++ b/handheld/console-border/gb-light-alt-6x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gblight-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;screen_light;grey_balance;response_time;blending_mode" +video_scale = "6.0" +SCALE = "1.0" +OUT_X = "4800.0" +OUT_Y = "2400.0" +screen_light = "1.4" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-light-alt-7x.slangp b/handheld/console-border/gb-light-alt-7x.slangp new file mode 100644 index 0000000..101c292 --- /dev/null +++ b/handheld/console-border/gb-light-alt-7x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gblight-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;screen_light;grey_balance;response_time;blending_mode" +video_scale = "7.0" +SCALE = "1.0" +OUT_X = "5600.0" +OUT_Y = "2800.0" +screen_light = "1.4" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-pocket-alt-2x.slangp b/handheld/console-border/gb-pocket-alt-2x.slangp new file mode 100644 index 0000000..b0b1974 --- /dev/null +++ b/handheld/console-border/gb-pocket-alt-2x.slangp @@ -0,0 +1,49 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gbp-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "2.0" +SCALE = "1.0" +OUT_X = "1600.0" +OUT_Y = "800.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-pocket-alt-3x.slangp b/handheld/console-border/gb-pocket-alt-3x.slangp new file mode 100644 index 0000000..ad1768a --- /dev/null +++ b/handheld/console-border/gb-pocket-alt-3x.slangp @@ -0,0 +1,49 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gbp-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "3.0" +SCALE = "1.0" +OUT_X = "2400.0" +OUT_Y = "1200.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-pocket-alt-4x.slangp b/handheld/console-border/gb-pocket-alt-4x.slangp new file mode 100644 index 0000000..dcb440e --- /dev/null +++ b/handheld/console-border/gb-pocket-alt-4x.slangp @@ -0,0 +1,49 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gbp-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "4.0" +SCALE = "1.0" +OUT_X = "3200.0" +OUT_Y = "1600.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 diff --git a/handheld/console-border/gb-pocket-alt-5x.slangp b/handheld/console-border/gb-pocket-alt-5x.slangp new file mode 100644 index 0000000..19f62a8 --- /dev/null +++ b/handheld/console-border/gb-pocket-alt-5x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gbp-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "5.0" +SCALE = "1.0" +OUT_X = "4000.0" +OUT_Y = "2000.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 + diff --git a/handheld/console-border/gb-pocket-alt-6x.slangp b/handheld/console-border/gb-pocket-alt-6x.slangp new file mode 100644 index 0000000..41fe929 --- /dev/null +++ b/handheld/console-border/gb-pocket-alt-6x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gbp-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "6.0" +SCALE = "1.0" +OUT_X = "4800.0" +OUT_Y = "2400.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 + diff --git a/handheld/console-border/gb-pocket-alt-7x.slangp b/handheld/console-border/gb-pocket-alt-7x.slangp new file mode 100644 index 0000000..58aaf3d --- /dev/null +++ b/handheld/console-border/gb-pocket-alt-7x.slangp @@ -0,0 +1,50 @@ +shaders = 6 +shader0 = shader-files/gb-pass0.slang +shader1 = ../shaders/gameboy/shader-files/gb-pass1.slang +shader2 = ../shaders/gameboy/shader-files/gb-pass2.slang +shader3 = ../shaders/gameboy/shader-files/gb-pass3.slang +shader4 = ../shaders/gameboy/shader-files/gb-pass4.slang +shader5 = shader-files/gb-pass-5.slang + +scale_type0 = viewport +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 1 + +scale_type3 = source +scale3 = 1 + +scale_type4 = source +scale4 = 1 + +scale_type5 = source +scale5 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = false +filter_linear4 = false +filter_linear5 = true + +textures = COLOR_PALETTE;BACKGROUND;BORDER +COLOR_PALETTE = ../shaders/gameboy/resources/sample-palettes/gbp-palette.png +COLOR_PALETTE_linear = false +BACKGROUND = ../shaders/gameboy/resources/sample-bgs/paper-bg.png +BACKGROUND_linear = true +BORDER = resources/pocket-border-square-4x.png +BORDER_linear = true + +parameters = "video_scale;SCALE;OUT_X;OUT_Y;grey_balance;response_time;blending_mode" +video_scale = "7.0" +SCALE = "1.0" +OUT_X = "5600.0" +OUT_Y = "2800.0" +grey_balance = 3.0 +response_time = 0.444 +blending_mode = 0.0 + diff --git a/handheld/console-border/gba-lcd-grid-v2-2x.slangp b/handheld/console-border/gba-lcd-grid-v2-2x.slangp new file mode 100644 index 0000000..94be66c --- /dev/null +++ b/handheld/console-border/gba-lcd-grid-v2-2x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gba-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 2 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "1600.0" +OUT_Y = "800.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "1.000000" diff --git a/handheld/console-border/gba-lcd-grid-v2-3x.slangp b/handheld/console-border/gba-lcd-grid-v2-3x.slangp new file mode 100644 index 0000000..d2a4b06 --- /dev/null +++ b/handheld/console-border/gba-lcd-grid-v2-3x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gba-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 3 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "2400.0" +OUT_Y = "1200.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "1.000000" diff --git a/handheld/console-border/gba-lcd-grid-v2-4x.slangp b/handheld/console-border/gba-lcd-grid-v2-4x.slangp new file mode 100644 index 0000000..b979d2b --- /dev/null +++ b/handheld/console-border/gba-lcd-grid-v2-4x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gba-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 4 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "3200.0" +OUT_Y = "1600.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "1.000000" diff --git a/handheld/console-border/gba-lcd-grid-v2-5x.slangp b/handheld/console-border/gba-lcd-grid-v2-5x.slangp new file mode 100644 index 0000000..058fd83 --- /dev/null +++ b/handheld/console-border/gba-lcd-grid-v2-5x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gba-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 5 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "4000.0" +OUT_Y = "2000.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "1.000000" diff --git a/handheld/console-border/gba-lcd-grid-v2-6x.slangp b/handheld/console-border/gba-lcd-grid-v2-6x.slangp new file mode 100644 index 0000000..3e45d3d --- /dev/null +++ b/handheld/console-border/gba-lcd-grid-v2-6x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gba-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 6 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "4800.0" +OUT_Y = "2400.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "1.000000" diff --git a/handheld/console-border/gba-retro-v2-2x.slangp b/handheld/console-border/gba-retro-v2-2x.slangp new file mode 100644 index 0000000..2db7c44 --- /dev/null +++ b/handheld/console-border/gba-retro-v2-2x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gba-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 2 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "1600.0" +OUT_Y = "800.0" +RETRO_PIXEL_SIZE = "0.55" diff --git a/handheld/console-border/gba-retro-v2-3x.slangp b/handheld/console-border/gba-retro-v2-3x.slangp new file mode 100644 index 0000000..10e2cf9 --- /dev/null +++ b/handheld/console-border/gba-retro-v2-3x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gba-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 3 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "2400.0" +OUT_Y = "1200.0" +RETRO_PIXEL_SIZE = "0.70" diff --git a/handheld/console-border/gba-retro-v2-4x.slangp b/handheld/console-border/gba-retro-v2-4x.slangp new file mode 100644 index 0000000..f0e8726 --- /dev/null +++ b/handheld/console-border/gba-retro-v2-4x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gba-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 4 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "3200.0" +OUT_Y = "1600.0" +RETRO_PIXEL_SIZE = "0.75" diff --git a/handheld/console-border/gba-retro-v2-5x.slangp b/handheld/console-border/gba-retro-v2-5x.slangp new file mode 100644 index 0000000..72d5844 --- /dev/null +++ b/handheld/console-border/gba-retro-v2-5x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gba-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 5 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "4000.0" +OUT_Y = "2000.0" +RETRO_PIXEL_SIZE = "0.80" diff --git a/handheld/console-border/gba-retro-v2-6x.slangp b/handheld/console-border/gba-retro-v2-6x.slangp new file mode 100644 index 0000000..acd4280 --- /dev/null +++ b/handheld/console-border/gba-retro-v2-6x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gba-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 6 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/gba-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "4800.0" +OUT_Y = "2400.0" +RETRO_PIXEL_SIZE = "0.84" diff --git a/handheld/console-border/gbc-lcd-grid-v2-2x.slangp b/handheld/console-border/gbc-lcd-grid-v2-2x.slangp new file mode 100644 index 0000000..73a0b73 --- /dev/null +++ b/handheld/console-border/gbc-lcd-grid-v2-2x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gbc-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 2 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "1600.0" +OUT_Y = "800.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "0.000000" diff --git a/handheld/console-border/gbc-lcd-grid-v2-3x.slangp b/handheld/console-border/gbc-lcd-grid-v2-3x.slangp new file mode 100644 index 0000000..f5ca8cd --- /dev/null +++ b/handheld/console-border/gbc-lcd-grid-v2-3x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gbc-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 3 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "2400.0" +OUT_Y = "1200.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "0.000000" diff --git a/handheld/console-border/gbc-lcd-grid-v2-4x.slangp b/handheld/console-border/gbc-lcd-grid-v2-4x.slangp new file mode 100644 index 0000000..4b44de2 --- /dev/null +++ b/handheld/console-border/gbc-lcd-grid-v2-4x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gbc-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 4 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "3200.0" +OUT_Y = "1600.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "0.000000" diff --git a/handheld/console-border/gbc-lcd-grid-v2-5x.slangp b/handheld/console-border/gbc-lcd-grid-v2-5x.slangp new file mode 100644 index 0000000..1d28fee --- /dev/null +++ b/handheld/console-border/gbc-lcd-grid-v2-5x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gbc-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 5 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "4000.0" +OUT_Y = "2000.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "0.000000" diff --git a/handheld/console-border/gbc-lcd-grid-v2-6x.slangp b/handheld/console-border/gbc-lcd-grid-v2-6x.slangp new file mode 100644 index 0000000..905c89a --- /dev/null +++ b/handheld/console-border/gbc-lcd-grid-v2-6x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gbc-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 6 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "4800.0" +OUT_Y = "2400.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "0.000000" diff --git a/handheld/console-border/gbc-lcd-grid-v2-7x.slangp b/handheld/console-border/gbc-lcd-grid-v2-7x.slangp new file mode 100644 index 0000000..2e550f9 --- /dev/null +++ b/handheld/console-border/gbc-lcd-grid-v2-7x.slangp @@ -0,0 +1,43 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/lcd-cgwg/lcd-grid-v2.slang +shader2 = ../shaders/color/gbc-color.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 7 + +scale_type2 = source +scale2 = 1 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR" +SCALE = "1.0" +OUT_X = "5600.0" +OUT_Y = "2800.0" +RSUBPIX_R = "0.750000" +RSUBPIX_G = "0.000000" +RSUBPIX_B = "0.000000" +GSUBPIX_R = "0.000000" +GSUBPIX_G = "0.750000" +GSUBPIX_B = "0.000000" +BSUBPIX_R = "0.000000" +BSUBPIX_G = "0.000000" +BSUBPIX_B = "0.750000" +gain = "1.500000" +gamma = "2.200000" +blacklevel = "0.000000" +ambient = "0.000000" +BGR = "0.000000" diff --git a/handheld/console-border/gbc-retro-v2-2x.slangp b/handheld/console-border/gbc-retro-v2-2x.slangp new file mode 100644 index 0000000..0c90e54 --- /dev/null +++ b/handheld/console-border/gbc-retro-v2-2x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gbc-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 2 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "1600.0" +OUT_Y = "800.0" +RETRO_PIXEL_SIZE = "0.55" diff --git a/handheld/console-border/gbc-retro-v2-3x.slangp b/handheld/console-border/gbc-retro-v2-3x.slangp new file mode 100644 index 0000000..5c5a945 --- /dev/null +++ b/handheld/console-border/gbc-retro-v2-3x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gbc-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 3 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "2400.0" +OUT_Y = "1200.0" +RETRO_PIXEL_SIZE = "0.7" diff --git a/handheld/console-border/gbc-retro-v2-4x.slangp b/handheld/console-border/gbc-retro-v2-4x.slangp new file mode 100644 index 0000000..e44656e --- /dev/null +++ b/handheld/console-border/gbc-retro-v2-4x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gbc-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 4 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "3200.0" +OUT_Y = "1600.0" +RETRO_PIXEL_SIZE = "0.75" diff --git a/handheld/console-border/gbc-retro-v2-5x.slangp b/handheld/console-border/gbc-retro-v2-5x.slangp new file mode 100644 index 0000000..3f0584d --- /dev/null +++ b/handheld/console-border/gbc-retro-v2-5x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gbc-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 5 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "4000.0" +OUT_Y = "2000.0" +RETRO_PIXEL_SIZE = "0.80" diff --git a/handheld/console-border/gbc-retro-v2-6x.slangp b/handheld/console-border/gbc-retro-v2-6x.slangp new file mode 100644 index 0000000..467b2ec --- /dev/null +++ b/handheld/console-border/gbc-retro-v2-6x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gbc-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 6 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "4800.0" +OUT_Y = "2400.0" +RETRO_PIXEL_SIZE = "0.84" diff --git a/handheld/console-border/gbc-retro-v2-7x.slangp b/handheld/console-border/gbc-retro-v2-7x.slangp new file mode 100644 index 0000000..a61bfe0 --- /dev/null +++ b/handheld/console-border/gbc-retro-v2-7x.slangp @@ -0,0 +1,30 @@ +shaders = 4 +shader0 = ../../motionblur/shaders/response-time.slang +shader1 = ../shaders/color/gbc-color.slang +shader2 = ../../retro/shaders/retro-v2.slang +shader3 = shader-files/gb-pass-5.slang + +scale_type0 = source +scale0 = 1 + +scale_type1 = source +scale1 = 1 + +scale_type2 = source +scale2 = 7 + +filter_linear0 = false +filter_linear1 = false +filter_linear2 = false +filter_linear3 = true + +textures = BORDER + +BORDER = resources/color-border-square-4x.png +BORDER_linear = true + +parameters = "SCALE;OUT_X;OUT_Y;RETRO_PIXEL_SIZE" +SCALE = "1.0" +OUT_X = "5600.0" +OUT_Y = "2800.0" +RETRO_PIXEL_SIZE = "0.84"