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https://github.com/italicsjenga/slang-shaders.git
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Merge pull request #327 from MajorPainTheCactus/megatron_4_3
V4.3 Sony Megatron Shader
This commit is contained in:
commit
d4788163f7
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@ -737,7 +737,7 @@ const uint kShadowMasks8K1000TVL[kBGRAxis][kMaxShadowMaskSizeY][kMaxShadowMaskSi
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#define kMaxSlotSizeX 2
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#define kMaxSlotSizeX 2
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const float kSlotMaskSizeX[kResolutionAxis][kTVLAxis] = { { 4.0f, 2.0f, 1.0f, 1.0f }, { 7.0f, 4.0f, 3.0f, 2.0f }, { 7.0f, 7.0f, 5.0f, 4.0f } }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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const float kSlotMaskSizeX[kResolutionAxis][kTVLAxis] = { { 4.0f, 2.0f, 1.0f, 1.0f }, { 7.0f, 4.0f, 3.0f, 2.0f }, { 7.0f, 7.0f, 5.0f, 4.0f } }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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const float kSlotMaskSizeY[kResolutionAxis][kTVLAxis] = { { 4.0f, 4.0f, 1.0f, 1.0f }, { 6.0f, 4.0f, 4.0f, 4.0f }, { 6.0f, 6.0f, 4.0f, 4.0f } }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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const float kSlotMaskSizeY[kResolutionAxis][kTVLAxis] = { { 4.0f, 4.0f, 1.0f, 1.0f }, { 8.0f, 6.0f, 4.0f, 4.0f }, { 6.0f, 6.0f, 4.0f, 4.0f } }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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// 1080p
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// 1080p
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@ -842,7 +842,7 @@ const uint kSlotMasks1080p1000TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSl
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// 300 TVL
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// 300 TVL
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#define kMaxSlotMaskSize 7
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#define kMaxSlotMaskSize 7
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#define kMaxSlotSizeY 6
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#define kMaxSlotSizeY 8
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#define kXXXX { kBlack, kBlack, kBlack, kBlack, kBlack, kBlack, kBlack }
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#define kXXXX { kBlack, kBlack, kBlack, kBlack, kBlack, kBlack, kBlack }
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@ -850,9 +850,9 @@ const uint kSlotMasks1080p1000TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSl
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#define kRRBBGGX { kRed, kRed, kBlue, kBlue, kGreen, kGreen, kBlack }
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#define kRRBBGGX { kRed, kRed, kBlue, kBlue, kGreen, kGreen, kBlack }
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#define kBBGGRRX { kBlue, kBlue, kGreen, kGreen, kRed, kRed, kBlack }
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#define kBBGGRRX { kBlue, kBlue, kGreen, kGreen, kRed, kRed, kBlack }
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#define kRRGGBBXRRGGBBX_RRGGBBXRRGGBBX_RRGGBBXXXXX_RRGGBBXRRGGBBX_RRGGBBXRRGGBBX_XXXXRRGGBBX { { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kXXXX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kXXXX, kRRGGBBX } }
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#define kRRGGBBXRRGGBBX_RRGGBBXRRGGBBX_RRGGBBXXXXX_RRGGBBXRRGGBBX_RRGGBBXRRGGBBX_XXXXRRGGBBX { { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kXXXX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kRRGGBBX, kRRGGBBX }, { kXXXX, kRRGGBBX } }
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#define kRRBBGGXRRBBGGX_RRBBGGXRRBBGGX_RRBBGGXXXXX_RRBBGGXRRBBGGX_RRBBGGXRRBBGGX_XXXXRRBBGGX { { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kXXXX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kXXXX, kRRBBGGX } }
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#define kRRBBGGXRRBBGGX_RRBBGGXRRBBGGX_RRBBGGXXXXX_RRBBGGXRRBBGGX_RRBBGGXRRBBGGX_XXXXRRBBGGX { { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kXXXX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kRRBBGGX, kRRBBGGX }, { kXXXX, kRRBBGGX } }
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#define kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX { { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kXXXX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kXXXX, kBBGGRRX } }
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#define kBBGGRRXBBGGRRX_BBGGRRXBBGGRRX_BBGGRRXXXXX_BBGGRRXBBGGRRX_BBGGRRXBBGGRRX_XXXXBBGGRRX { { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kXXXX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kBBGGRRX, kBBGGRRX }, { kXXXX, kBBGGRRX } }
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const uint kSlotMasks4K300TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMaskSize] =
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const uint kSlotMasks4K300TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMaskSize] =
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{
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{
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@ -875,7 +875,7 @@ const uint kSlotMasks4K300TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMa
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// 600 TVL
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// 600 TVL
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#define kMaxSlotMaskSize 4
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#define kMaxSlotMaskSize 4
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#define kMaxSlotSizeY 4
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#define kMaxSlotSizeY 6
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#define kXXXX { kBlack, kBlack, kBlack, kBlack }
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#define kXXXX { kBlack, kBlack, kBlack, kBlack }
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@ -883,9 +883,9 @@ const uint kSlotMasks4K300TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMa
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#define kRBGX { kRed, kBlue, kGreen, kBlack }
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#define kRBGX { kRed, kBlue, kGreen, kBlack }
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#define kBGRX { kBlue, kGreen, kRed, kBlack }
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#define kBGRX { kBlue, kGreen, kRed, kBlack }
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#define kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX { { kRGBX, kRGBX }, { kRGBX, kXXXX }, { kRGBX, kRGBX }, { kXXXX, kRGBX } }
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#define kRGBXRGBX_RGBXXXXX_RGBXRGBX_XXXXRGBX { { kRGBX, kRGBX }, { kRGBX, kRGBX }, { kRGBX, kXXXX }, { kRGBX, kRGBX }, { kRGBX, kRGBX }, { kXXXX, kRGBX }}
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#define kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX { { kRBGX, kRBGX }, { kRBGX, kXXXX }, { kRBGX, kRBGX }, { kXXXX, kRBGX } }
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#define kRBGXRBGX_RBGXXXXX_RBGXRBGX_XXXXRBGX { { kRBGX, kRBGX }, { kRBGX, kRBGX }, { kRBGX, kXXXX }, { kRBGX, kRBGX }, { kRBGX, kRBGX }, { kXXXX, kRBGX }}
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#define kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX { { kBGRX, kBGRX }, { kBGRX, kXXXX }, { kBGRX, kBGRX }, { kXXXX, kBGRX } }
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#define kBGRXBGRX_BGRXXXXX_BGRXBGRX_XXXXBGRX { { kBGRX, kBGRX }, { kBGRX, kBGRX }, { kBGRX, kXXXX }, { kBGRX, kBGRX }, { kBGRX, kBGRX }, { kXXXX, kBGRX }}
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const uint kSlotMasks4K600TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMaskSize] =
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const uint kSlotMasks4K600TVL[kBGRAxis][kMaxSlotSizeY][kMaxSlotSizeX][kMaxSlotMaskSize] =
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{
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{
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@ -1419,25 +1419,25 @@ void main()
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{
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{
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case k300TVL:
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case k300TVL:
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{
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{
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colour_mask = kSlotMasks1080p300TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks1080p300TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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case k600TVL:
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case k600TVL:
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{
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{
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colour_mask = kSlotMasks1080p600TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks1080p600TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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case k800TVL:
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case k800TVL:
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{
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{
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colour_mask = kSlotMasks1080p800TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks1080p800TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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case k1000TVL:
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case k1000TVL:
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{
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{
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colour_mask = kSlotMasks1080p1000TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks1080p1000TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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@ -1455,25 +1455,25 @@ void main()
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{
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{
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case k300TVL:
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case k300TVL:
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{
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{
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colour_mask = kSlotMasks4K300TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks4K300TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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case k600TVL:
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case k600TVL:
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{
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{
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colour_mask = kSlotMasks4K600TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks4K600TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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case k800TVL:
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case k800TVL:
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{
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{
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colour_mask = kSlotMasks4K800TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks4K800TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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case k1000TVL:
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case k1000TVL:
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{
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{
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colour_mask = kSlotMasks4K1000TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks4K1000TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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@ -1491,25 +1491,25 @@ void main()
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{
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{
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case k300TVL:
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case k300TVL:
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{
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{
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colour_mask = kSlotMasks8K300TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks8K300TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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case k600TVL:
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case k600TVL:
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{
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{
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colour_mask = kSlotMasks8K600TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks8K600TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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case k800TVL:
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case k800TVL:
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{
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{
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colour_mask = kSlotMasks8K800TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks8K800TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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case k1000TVL:
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case k1000TVL:
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{
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{
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colour_mask = kSlotMasks8K1000TVL[lcd_subpixel_layout][slot_x][slot_y][mask];
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colour_mask = kSlotMasks8K1000TVL[lcd_subpixel_layout][slot_y][slot_x][mask];
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break;
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break;
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}
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}
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