forgot one branch in super-4xbr-3d

This commit is contained in:
hunterk 2017-04-07 08:17:03 -05:00
parent 6a9f22741c
commit e071050ed0

View file

@ -131,7 +131,9 @@ void main()
{ {
//Skip pixels on wrong grid //Skip pixels on wrong grid
vec2 dir = fract(vTexCoord*params.SourceSize.xy/XBR_RES) - vec2(0.5,0.5); vec2 dir = fract(vTexCoord*params.SourceSize.xy/XBR_RES) - vec2(0.5,0.5);
if ((dir.x*dir.y)>0.0) FragColor = texture(Source, vTexCoord); if ((dir.x*dir.y)>0.0){
FragColor = texture(Source, vTexCoord);
}else{
vec2 tex = (floor(vTexCoord*params.SourceSize.xy/XBR_RES) + vec2(0.5, 0.5))*XBR_RES/params.SourceSize.xy; vec2 tex = (floor(vTexCoord*params.SourceSize.xy/XBR_RES) + vec2(0.5, 0.5))*XBR_RES/params.SourceSize.xy;
@ -244,4 +246,5 @@ void main()
color = block_3d ? color : E; color = block_3d ? color : E;
FragColor = vec4(color, 1.0); FragColor = vec4(color, 1.0);
}
} }