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Fixed up 20L4 to latest version of shader - this needs fixing up again
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#reference "crt-sony-pvm-4k-hdr.slangp"
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Contrast = "4.500000"
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PaperWhiteNits = "500.000000"
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ScanlineWidth = "0.600000"
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ResolutionPattern = "1.000000"
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Sharpness = "2.500000"
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CRTResolution = "0.000000"
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Contrast = "-0.300000"
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HorizontalSharpness = "1.500000"
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HorizontalAttack = "0.450000"
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RedScanlineMin = "0.55000"
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RedScanlineMax = "0.75000"
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RedScanlineAttack = "0.650000"
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RedConvergence = "-1.200000"
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GreenScanlineMin = "0.65000"
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GreenScanlineMax = "0.90000"
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GreenScanlineAttack = "0.130000"
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GreenConvergence = "0.000000"
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BlueScanlineMin = "0.72000"
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BlueScanlineMax = "1.15000"
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BlueScanlineAttack = "1.00000"
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BlueConvergence = "-0.100000"
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