MajorPainTheCactus
|
8691daf16e
|
Added the colour space gamuts back in after temporarily removing them to fix bugs Added gamma out as well as renaming previous gamma to gamma in
|
2022-04-16 22:10:47 +01:00 |
|
MajorPainTheCactus
|
372ef75e5c
|
Fixed phosphor gamut being applied when sRGB colour space is used Reorganised shader parameters to be more intuitive Moved base crt-sony-megatron.slngp into the shader directory to edge users away from using it directly Passed in texcoord to functions Added vertical center, vertical size, horizontal center, horizontal size, pin phase, pin amp Added gamm_correct.h for easier integration
|
2022-04-09 21:53:37 +01:00 |
|
MajorPainTheCactus
|
57df3c0c12
|
Added NTSC support to 'crappy tv' preset otherwise known as the AEG CTV-4800-VT
|
2022-03-26 22:58:47 +00:00 |
|
MajorPainTheCactus
|
e24239523d
|
Fixed all the presets as I hadn't included crt-sont-megatron.slangp - oops! Added SDR versions of all the shader presets for ease of use Renamed original presets with hdr postfix Inverted HDR shader value so SDR is on 0 and HDR is on 1
|
2022-03-24 22:09:16 +00:00 |
|
MajorPainTheCactus
|
aba9624731
|
Added black white mask on a 'hidden' value of 3.0 on CRT Type works for 4k/8K and all the TVL's Fixed up the sega virtua fighter some more - still have to cope with wider interference Removed ModInteger function
|
2022-03-20 21:22:06 +00:00 |
|
MajorPainTheCactus
|
da1a96f04e
|
Added 4K 300TVL support (8K still to do) Added Sony PVM 1910 simulation Added Virtua Fighter Arcade simulation (still a little early) Cleaned up parameters with uneeded/confusing instructions
|
2022-03-17 21:33:41 +00:00 |
|
MajorPainTheCactus
|
2237891c65
|
Optimised sony megatron shader by adding a three stage process and colour grading at lower source resolution
Fixed include path slashes
|
2022-03-14 23:22:02 +00:00 |
|
MajorPainTheCactus
|
6be1217655
|
Rename and rebranding to Sony Megatron
|
2022-03-11 12:57:09 +00:00 |
|