MajorPainTheCactus
|
8691daf16e
|
Added the colour space gamuts back in after temporarily removing them to fix bugs Added gamma out as well as renaming previous gamma to gamma in
|
2022-04-16 22:10:47 +01:00 |
|
MajorPainTheCactus
|
e0fa8ba1f3
|
Fixed colour issues when skipping phosphor gamuts Fixed gamma curves cropping dark colours (as per spec but not wanted early on in colour correction) Fixed up SDR presets to have zero values for main colour controls apart from gamma which is moved up to try and compensate for the dimmness
|
2022-04-15 16:19:16 +01:00 |
|
MajorPainTheCactus
|
372ef75e5c
|
Fixed phosphor gamut being applied when sRGB colour space is used Reorganised shader parameters to be more intuitive Moved base crt-sony-megatron.slngp into the shader directory to edge users away from using it directly Passed in texcoord to functions Added vertical center, vertical size, horizontal center, horizontal size, pin phase, pin amp Added gamm_correct.h for easier integration
|
2022-04-09 21:53:37 +01:00 |
|
MajorPainTheCactus
|
2237891c65
|
Optimised sony megatron shader by adding a three stage process and colour grading at lower source resolution
Fixed include path slashes
|
2022-03-14 23:22:02 +00:00 |
|
MajorPainTheCactus
|
b2162f07af
|
Added SDR mode Added saturation colour grade Fixed sondy pvm shader brightness
|
2022-03-11 00:01:10 +00:00 |
|
MajorPainTheCactus
|
248f0a775c
|
Added gamma, brightness and contrast controls
|
2022-03-07 21:57:58 +00:00 |
|
MajorPainTheCactus
|
55e0796400
|
Fixed gamma curve - was using sRGB now using rec.601 / rec.709 gamma curve Added NTSC-U, NTSC-J, PAL colour systems and corresponding default white points Added colour grading: white temperature, brightness, contrast
|
2022-03-05 15:40:20 +00:00 |
|