Commit graph

4 commits

Author SHA1 Message Date
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00
bacondither f19e1188f2 Update smaa+fsr.slangp 2021-11-16 12:38:33 +01:00
Jonatas Esteves b0b12b6a64 FSR: Improve quality of Film Grain and Anti-Aliasing
- New implementation of Film Grain that doesn't suck, so we can turn it up a nod by default. Supports RGB noise and shaping the distribution curve to control noise modulation. The previous implementation was just a placeholder, it was very basic.
- Greatly increased Anti-Aliasing quality in default preset.
- Include license headers to make clear that all my contributions are released on the public domain under the terms of the Unlicense. Anyone can do whatever they want with this.
2021-09-08 18:17:29 -03:00
Jonatas Esteves 18eeb6db1d Add AMD FSR Super Resolution Upscaler 2021-09-02 02:40:36 -03:00