Commit graph

6 commits

Author SHA1 Message Date
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00
Hyllian d2788f7cf3 New xbr and super-xbr version
- xBR folder reorganized;
- All main presets work with gamma corrected;
- Other Presets folder created for historical reasons.
2022-08-11 13:15:23 -03:00
Hyllian f37ed772ba Update xbr-lv2-small-details.
- Improve dithering treatment.
2022-07-25 17:39:13 -03:00
Hyllian 3dcd44534a Add xbr-lv2-small-details shaders
- Avoid filtering (and detroying) dithering. Improves IQ on games that uses it (genesis mainly).
2022-07-22 15:23:12 -03:00
Hyllian 7c1b4b3b19 Add xbr-lv3-multipass and lv3-9x-multipass
- Add xbr-lv3-multipass and xbr-lv3-9x-multipass. Much faster than the standalone versions;
- Fix some typo on lv2.
2022-07-16 21:03:41 -03:00
Hyllian b57ea11402 Update main xBR shaders
- New color distance function to improve IQ;
- Merge noblend and aa shaders in same files;
- Better param descriptions;
- New param to switch between noblend and aa;
- New lv1, lv2-multipass and lv3-9x.
2022-07-16 07:50:47 -03:00