Commit graph

9 commits

Author SHA1 Message Date
MajorPainTheCactus ff7baae3d1 Fixed up the presets for Bang & Olufsen MX8000 and Sony PVM 20L4 Added ability to dial out the horizontal blur to widen black gaps Defaulted the main shaders to standard settings not for any TV 2022-02-07 22:29:54 +00:00
MajorPainTheCactus e755fbb0f2 Refactored shader to support shadow and dot masks - added crt-shadow-mask-hdr.slang, crt-dot-mask-hdr.slang Added Bang & Olufsen TV preset (shadow mask) Added Toshiba Microfilter TV preset (dot mask) Renamed crt-sony-pvm-4k-hdr.slang to more general crt-aperture-grille-hdr.slang Moved header files into an include directory 2022-02-06 22:12:18 +00:00
majorpainthecactus d265f56309 Fixed BGR Fixed scaling instructions Broke up horizontal attributes into their own channels i.e we now have horizontal beam characteristics Dabbled with values accordingly 2022-02-05 23:09:54 +00:00
majorpainthecactus 99246550c5 Improved colour accuracy Improved phosphor shapes Broke out curves into seperate channels Cleaned up shader parameters Simplified code 2022-02-04 21:55:51 +00:00
majorpainthecactus 0af8be9016 Major improvement to the Sony PVM 4K HDR shader Refactored it into a single pass for simplicity and speed Rewrote a lot of the curves Defaulted to a new mask RGBX Added ability for scanlines to overlap Broke out HDR and inverse tonemapper into headers 2022-01-29 22:58:56 +00:00
majorpainthecactus dd50fe6410 Increased sharpness to better match my PVM 2730 2022-01-07 16:42:37 +00:00
majorpainthecactus dc11427819 Fixed glitch in centre of screen when using certain aspect ratio's. 2022-01-07 14:22:59 +00:00
majorpainthecactus 94c514fe80 Better colour match the PVM 2730 2022-01-01 21:56:55 +00:00
hunterk 582b9fe1ec move the HDR shaders to their own directory, since they have specific requirements 2021-12-30 17:41:07 -06:00