hunterk
c10a40e656
Replace "Original" texture with stock reference pass ( #343 )
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* update shaders that use Original to use a reference pass instead for append/prepend readiness
* remove some extraneous files
* fix super-xbr preset that was already broken apparently
2022-12-23 23:31:11 -06:00
Hyllian
d2788f7cf3
New xbr and super-xbr version
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- xBR folder reorganized;
- All main presets work with gamma corrected;
- Other Presets folder created for historical reasons.
2022-08-11 13:15:23 -03:00
hunterk
35f3d10d25
add Hyllian's xbr updates and anime4k port
2020-10-30 14:22:42 -05:00
hunterk
7ee4fe8de0
fix divide by zero error with JINC; hat-tip to NAVras-Z
2019-08-01 15:48:39 -05:00
hunterk
6722097415
fix super-*xbr-3d shaders
2019-07-11 10:15:45 -05:00
hunterk
56d8fd0c5f
add super-xbr-6p-adaptive
2017-09-15 12:08:33 -05:00
hunterk
fd722c66cc
fix some nits with super-8xbr shaders
2017-09-07 13:51:03 -05:00
hunterk
e97af5efe7
add super-8xbr-3d shaders and preset
2017-09-07 13:11:53 -05:00
hunterk
e9315c669e
add Hyllian's detail-preserving super-xbr parameters and presets
2017-07-27 09:44:14 -05:00
hunterk
179395d58f
update super-xbr to hyllian's latest settings
2017-07-21 21:17:14 -05:00
hunterk
4f300648dd
update super-xbr settings to match Hyllian's latest
2017-07-17 10:36:02 -05:00
hunterk
fb6cfff937
add some more xbr-related shaders and presets
2017-06-30 14:33:49 -05:00
hunterk
0424ec969d
add AMD texcoord fix to super-xbr shaders
2017-04-07 15:00:42 -05:00
hunterk
e071050ed0
forgot one branch in super-4xbr-3d
2017-04-07 08:17:03 -05:00
hunterk
6a9f22741c
add super-xbr shaders and presets
2017-04-06 15:42:27 -05:00
hunterk
748440e43f
add nonfunctional dir, add gtu-famicom and super-xbr to it
2016-08-10 16:04:38 -05:00
Arzed Five
f911cffd3f
(super-xbr) Use 'Original' instead of 'OriginalHistory1'. The latter
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introduces unintended motion blur.
Move the slang preset to the correct location.
2016-07-30 22:45:38 +01:00
Arzed Five
5de3ce96a2
Translated all of the shaders to allow the super-xbr-2p preset to work.
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Final image doesn't seem to be quite right - horizontal lines are bumpy.
2016-07-19 18:04:16 +01:00