Commit graph

1181 commits

Author SHA1 Message Date
hizzlekizzle a1c8e0ac8a
Merge pull request #288 from Hyllian/master
Add Chckerboard-Dedither shader
2022-09-02 22:58:06 -05:00
Hyllian 22c21cc56e Add Chckerboard-Dedither shader
- Smooths checkerboard dithering.
2022-09-02 16:41:05 -03:00
hunterk 380204890c make LUT shaders automatically set color depth 2022-08-30 22:21:39 -05:00
hizzlekizzle 0036b26147
Merge pull request #285 from HyperspaceMadness/master
Mega Bezel Update to V1.0.007_2022-08-29_Rev-1
2022-08-30 09:57:52 -05:00
HyperspaceMadness 54b358dbb2 Mega Bezel Update to V1.0.007_2022-08-29_Rev-1 2022-08-29 22:10:07 -04:00
hizzlekizzle 768d42e71c
Merge pull request #282 from Hyllian/master
Fix issue #280
2022-08-25 08:07:22 -05:00
hizzlekizzle 91e97971d5
Merge pull request #284 from HyperspaceMadness/master
Mega Bezel is updated to V1.0.005_2022-08-24_Rev-1
2022-08-25 08:00:34 -05:00
Matheus Silagi 914543309f
CRt-Yee64 and yeetron now uses RSDK Decompilation code (#283)
* CRt-Yee64 and yeetron now uses RSDK Decompilation code

Which means its now humanly readable!

Hooray for reverse engineer!

* I think i got those mixed up so, here
2022-08-25 07:59:11 -05:00
HyperspaceMadness d0741874ad Mega Bezel is updated to V1.0.005_2022-08-24_Rev-1 2022-08-24 22:32:58 -04:00
Hyllian a06df022fe Fix issue #280
Fix issue #280
2022-08-24 15:57:09 -03:00
hizzlekizzle d1a344c1ca
Merge pull request #279 from Hyllian/master
Update crt-hyllian
2022-08-21 07:42:28 -05:00
Hyllian cab648079a Update crt-hyllian
- Fix vertical scanlines;
- new anti-ringing;
2022-08-20 18:01:09 -03:00
hizzlekizzle cef78ac723
Merge pull request #278 from MajorPainTheCactus/master
V3.4.1 Sony Megatron Shader
2022-08-20 14:37:44 -05:00
MajorPainTheCactus fa48131722
Merge pull request #1 from MajorPainTheCactus/SonyMegatronV3_4-patch-1
Fixed 300TVL 4K aperture grille mask
2022-08-20 15:30:12 +01:00
MajorPainTheCactus db01a785f1
Fixed 300TVL 4K aperture grille mask 2022-08-20 15:29:12 +01:00
hizzlekizzle 7cafde2cb9
Merge pull request #277 from MajorPainTheCactus/megatron_3_4
V3.4 Sony Megatron Shader
2022-08-19 16:28:03 -05:00
MajorPainTheCactus 4c7d11cd60 Added 1080p masks
Added OLED mask support
2022-08-19 22:16:56 +01:00
hizzlekizzle a5895ce2d7
Merge pull request #276 from whkrmrgks0/master
added lightweight CRT filter with parameters.
2022-08-17 12:50:53 -05:00
whkrmrgks0 b87b944642
Create advanced_crt_whkrmrgks0.slangp 2022-08-18 02:41:58 +09:00
whkrmrgks0 44ae1005d2
Add files via upload 2022-08-18 01:23:57 +09:00
whkrmrgks0 44ff304048
Delete Advanced_CRT_shader_whkrmrgks0.slang 2022-08-18 01:22:44 +09:00
whkrmrgks0 9d45dc6b9d
Add files via upload 2022-08-18 01:21:40 +09:00
hizzlekizzle dde078f1d9
Merge pull request #275 from Hyllian/master
Add Retro-V3 shaders
2022-08-15 18:50:57 -05:00
Hyllian 7cccd21a2b Add Retro-V3 shaders
- Add Retro-V3 shader
- Add Retro-V3-nds-colors and Retro-V2-nds-colors
2022-08-15 18:50:07 -03:00
hizzlekizzle 649ea5a869
Merge pull request #274 from Hyllian/master
Improves smooth shaders presets
2022-08-14 16:01:14 -05:00
Hyllian 2a4a05d863 Improves smooth shaders presets
- Swap stock linear by cubic multipass shaders.
- Improves IQ for 4xSoft, 2xSaL, 2xSacaleHq, 4xScaleHq, HQ2x, HQ3x, HQ4x, 2xBRz, 2xSaI, Super-2xSaI and Advance2x-AA.
2022-08-14 17:17:07 -03:00
hizzlekizzle 7934bd380b
Merge pull request #273 from Hyllian/master
Add DDT-Jinc shaders
2022-08-14 07:51:19 -05:00
Hyllian 704ad4f85d Add DDT-Jinc shaders
- A hybrid between DDT and Jinc2 shader;
- On diagonal edges it behaves like DDT, otherwise like Jinc2;
- Added a linear gamma preset too.
2022-08-14 08:04:03 -03:00
hizzlekizzle 80824a0241
Merge pull request #272 from Hyllian/master
New xbr and super-xbr version
2022-08-11 11:25:22 -05:00
Hyllian d2788f7cf3 New xbr and super-xbr version
- xBR folder reorganized;
- All main presets work with gamma corrected;
- Other Presets folder created for historical reasons.
2022-08-11 13:15:23 -03:00
hizzlekizzle fb3f4bfbce
add Hyllian's cubic README 2022-08-08 14:47:21 -05:00
hizzlekizzle 64a45efa3d
Merge pull request #271 from Hyllian/master
New anti-ringing code to bicubic, spline and lanczos shaders
2022-08-08 10:11:25 -05:00
Hyllian a53683a1ad Add catmull-rom and, b-spline multipass shaders
- Rename old catmull-rom-fast to catmull-rom;
- Add new catmull-rom-fast shader;
- Delete old b-spline-fast as it behaved exactly like bilinear;
- Add new b-spline-fast shaders;
- Add anti-ringing code to bicubic fast shaders.
2022-08-08 10:05:26 -03:00
Hyllian e16a936fb5 Add anti-ringing to lanczos3-fast shaders
- Similar to spline16 and spline36 anti-ringing code;
- ON by default and can be disabled using realtime param.
2022-08-08 09:34:00 -03:00
Hyllian 8766bbc0bf Add Anti-Ringing to spline16 and spline36
- Add a very good anti-ringing code to spline16 and spline36 shaders;
- It works best with spline16.
- it's ON by default and can be disabled through realtime shader parameter.
2022-08-08 09:25:04 -03:00
hizzlekizzle 44a6a0978a
Merge pull request #270 from Hyllian/master
Add lanczos, spline16 and spline36
2022-08-07 09:50:05 -05:00
Hyllian cfe2bc9ecf Add lanczos, spline16 and spline36
Three general purpose multipass shaders:
- lanczos3-fast: lanczos with 3-taps;
- spline16-fast: looks like lanczos2 with slightly less ringing;
- spline36-fast: looks like lanczos3 with  slightly less ringing.
2022-08-06 18:12:30 -03:00
hizzlekizzle e74fa6613c
Merge pull request #269 from Hyllian/master
Add bicubic-fast shaders
2022-08-01 16:17:20 -05:00
Hyllian 1a0aa9b7ab Add bicubic-fast shaders
- Bicubic shaders in two passes, very fast.
2022-08-01 17:29:55 -03:00
hizzlekizzle 0eef07429e
Merge pull request #267 from hunterk/master
big update to crt-guest shaders
2022-07-29 08:13:24 -05:00
hizzlekizzle 87ab39fb8b
Merge pull request #268 from HyperspaceMadness/master
Mega Bezel update to V1.0.003_2022-07-28_Rev-1
2022-07-29 08:13:11 -05:00
HyperspaceMadness f4c66450cf Mega Bezel update to V1.0.003_2022-07-28_Rev-1
* Updated to the latest guest release: crt-guest-advanced-2022-07-27-release1
  * Changed Guest mask size to 1 by default so that there isn't inconsistency using guest settings in the Mega Bezel
  * Adjusted the default SMOOTH-ADV scaling parameters for a sharper smooth look:
    * HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR = 300
    * HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR = 125
    * HSM_DOWNSAMPLE_BLUR_SCANLINE_DIR = 0
    * HSM_DOWNSAMPLE_BLUR_OPPOSITE_DIR = 0
  * Added **Shift Sampling Relative to Scanlines** to shift the image relative to the scanlines
  * The ScaleFx settings now only appear on the SMOOTH-ADV preset nearer the bottom of the parameter list
  * Fixed Double image when using cropping in NTSC presets reported by @JHorbach1
  * Updated to crt-guest-advanced-2022-07-17-release1
    * Includes Scanline Gamma
  * Tube Gel and Diffuse Fixes
    * Gel is now mapped to the tube, independent of the black edge
    * Added a feature to add a bit of tube diffuse shading to the GEL this should make it look a little more natural
      * [ TUBE COLORED GEL IMAGE ] > Normal Multiply by Tube Diffuse Shading
    * HSM_TUBE_BLACK_EDGE_LAYERING_MODE has been removed as it's not needed anymore
    * CRT Multiply blend mode now works better when there is extra tube thickness
  * Changed HSM_TUBE_DIFFUSE_IMAGE_SCALE to 120 by default to have a less rounded look
    * If you want a stronger rounded shaded look reset it to 100
  * Fixed Scale discrepancy when using the Cab Glass Image
  * Added Shadow Opacity param to control shadow being applied to the static tube highlight
2022-07-28 21:56:28 -04:00
hunterk 2fa3156606 big update to crt-guest shaders 2022-07-28 19:48:28 -05:00
hizzlekizzle 6dbbc14615
Merge pull request #266 from Hyllian/master
Update xbr-lv2-small-details.
2022-07-25 16:43:25 -05:00
Hyllian f37ed772ba Update xbr-lv2-small-details.
- Improve dithering treatment.
2022-07-25 17:39:13 -03:00
hizzlekizzle 3f67e1870d
fix #255
works around rounding differences on different GPUs/drivers
2022-07-23 07:45:56 -05:00
hizzlekizzle 2d95505245
Merge pull request #265 from Hyllian/master
Add xbr-lv2-small-details shaders
2022-07-22 14:28:05 -05:00
Hyllian 3dcd44534a Add xbr-lv2-small-details shaders
- Avoid filtering (and detroying) dithering. Improves IQ on games that uses it (genesis mainly).
2022-07-22 15:23:12 -03:00
hizzlekizzle 7d736e0a64
Merge pull request #263 from Hyllian/master
Add ddt-xbr-lv1 shaders
2022-07-19 22:19:24 -05:00
Hyllian 9854ebe64e Add ddt-xbr-lv1 shaders
Merge xbr edge detection with sharpness control and triangulation from DDT.
2022-07-19 21:48:15 -03:00