hunterk
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fc28962ff5
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fix a few more stragglers
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2019-06-03 10:20:05 -05:00 |
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hunterk
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b23a0c215a
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remove 1x scaling caused by #104's fix
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2019-06-02 22:12:28 -05:00 |
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LazyBumHorse
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c77ee22edc
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readd braid-rewind with syntax fix
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2019-05-29 15:52:18 +02:00 |
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LazyBumHorse
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0a2b35ec11
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replace invalid scale_type_<number> with scale_type<number>
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2019-05-28 22:35:49 +02:00 |
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hunterk
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8cea816700
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get rid of braid-rewind since slang doesn't support FrameDirection
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2019-05-24 09:21:05 -05:00 |
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jdgleaver
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31e16c5915
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Add frame mixing shaders
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2018-12-06 17:17:27 +00:00 |
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Monroe88
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a7af38a06f
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Add a response time shader to /motionblur
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2018-02-18 16:02:20 -06:00 |
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Arzed Five
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e585d6cb3d
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(motionblur) Everything ported to slang.
The braid-rewind shader won't compile because it relies on
'global.FrameDirection', meant to be the counterpart to Cg's
IN.frame_direction.
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2016-08-03 20:04:57 +01:00 |
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