Commit graph

13 commits

Author SHA1 Message Date
hunterk c10a40e656
Replace "Original" texture with stock reference pass (#343)
* update shaders that use Original to use a reference pass instead for append/prepend readiness

* remove some extraneous files

* fix super-xbr preset that was already broken apparently
2022-12-23 23:31:11 -06:00
Hyllian 2a4a05d863 Improves smooth shaders presets
- Swap stock linear by cubic multipass shaders.
- Improves IQ for 4xSoft, 2xSaL, 2xSacaleHq, 4xScaleHq, HQ2x, HQ3x, HQ4x, 2xBRz, 2xSaI, Super-2xSaI and Advance2x-AA.
2022-08-14 17:17:07 -03:00
hunterk 7e4a696634 whoops, fix hq2x credits block 2017-02-10 10:18:36 -06:00
hunterk 351b7fc712 add SameBoy's clever hq2x shader 2017-02-10 10:17:05 -06:00
hunterk 744aea4918 fix hqx shaders 2016-08-09 09:14:03 -05:00
hizzlekizzle 323fd4dfc2 get hqx to compile; still looks wrong 2016-08-03 08:19:55 -05:00
hunterk c0f0de0512 add hqx presets and LUTs 2016-08-02 20:43:49 -05:00
hizzlekizzle 6b3233308b Create hq4x.slang 2016-08-02 20:27:03 -05:00
hizzlekizzle 02f4e49ee2 Create hq3x.slang 2016-08-02 20:26:17 -05:00
hizzlekizzle 67628282df Create hq2x.slang 2016-08-02 20:25:06 -05:00
hizzlekizzle 60c0e286c9 move some boilerplate to the hqx passes 2016-08-02 20:21:48 -05:00
hizzlekizzle 640dbbdcda blind conversion of hqx pass2 2016-08-02 20:16:48 -05:00
hunterk 7f43dacf86 add first pass of hqx shaders 2016-08-02 16:35:27 -05:00