Commit graph

6 commits

Author SHA1 Message Date
metallic77 89530c1dec
some ports from GLSL (#466)
* some ports from glsl

* add ntsc-feather

* Add files via upload

* Rename ntsc/shaders/ntsc-feather.slang to ntsc/shaders/ntsc-simple/ntsc-feather.slang

* Update zfast_crt_composite.slang

1:1 with GLSL
2023-07-27 19:35:34 -05:00
metallic77 f1a19d871e
Update zfast_crt_composite.slang
1:1 with glsl
2023-06-19 10:43:11 +03:00
metallic77 2b0ae3e422
updates (#412)
* Update crt-consumer.slang

Removed NTSC as it conflicts with saturation/hue, and can be used as a separate pass anyway. Fixed some mistakes. Massive speed-up from 120 fps to 450 fps on Intel HD630.

* Update crt-gdv-mini-ultra.slang

Removed NTSC,  some corrections too.

* Update zfast_crt_composite.slang

* Update fake-crt-geom.slang
2023-04-29 12:25:34 -05:00
HyperspaceMadness 7dbf7a51db Added zfast_crt_curvature
This is z-fast with curvature added, requested by lasly
2023-01-25 13:14:22 -05:00
Gregori Francisco Cavichioli 5dc2001f4b Add Zfast Composite shader 2022-09-28 08:37:33 -03:00
Nikos Chantziaras fc7d957e50
zfast-crt: add preset for the coarse mask, suitable for HD displays
To avoid duplicating the whole shader implementation, the needed define
has been split into its own file, and the shader implementation is now
in an include file.
2022-01-16 08:21:42 +02:00