hunterk
2b30c6089f
Make a bunch of implicit scaling settings explicit ( #375 )
...
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory
* remove extraneous file
* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00
hunterk
fc28962ff5
fix a few more stragglers
2019-06-03 10:20:05 -05:00
LazyBumHorse
c77ee22edc
readd braid-rewind with syntax fix
2019-05-29 15:52:18 +02:00
hunterk
8cea816700
get rid of braid-rewind since slang doesn't support FrameDirection
2019-05-24 09:21:05 -05:00
Arzed Five
e585d6cb3d
(motionblur) Everything ported to slang.
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The braid-rewind shader won't compile because it relies on
'global.FrameDirection', meant to be the counterpart to Cg's
IN.frame_direction.
2016-08-03 20:04:57 +01:00