* Update crt-consumer.slang
Removed NTSC as it conflicts with saturation/hue, and can be used as a separate pass anyway. Fixed some mistakes. Massive speed-up from 120 fps to 450 fps on Intel HD630.
* Update crt-gdv-mini-ultra.slang
Removed NTSC, some corrections too.
* Update zfast_crt_composite.slang
* Update fake-crt-geom.slang
* Add files via upload
* add night_mode
* Update lanczos16.slang
fix minor artifacts
* Brightness fix scanline.slang
Permanent Brightness fix. No need to adjust "SCANLINE_BASE_BRIGHTNESS.
* fix scanlines misalignment
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory
* remove extraneous file
* switch vhs from viewport to source scaling
Three general purpose multipass shaders:
- lanczos3-fast: lanczos with 3-taps;
- spline16-fast: looks like lanczos2 with slightly less ringing;
- spline36-fast: looks like lanczos3 with slightly less ringing.