Commit graph

11 commits

Author SHA1 Message Date
hunterk 2b30c6089f
Make a bunch of implicit scaling settings explicit (#375)
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory

* remove extraneous file

* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00
hunterk 8891eef551 add parameters to xbrz-freescale and put multipass into a subdirectory 2023-01-11 22:36:31 -06:00
hunterk c10a40e656
Replace "Original" texture with stock reference pass (#343)
* update shaders that use Original to use a reference pass instead for append/prepend readiness

* remove some extraneous files

* fix super-xbr preset that was already broken apparently
2022-12-23 23:31:11 -06:00
Hyllian 2a4a05d863 Improves smooth shaders presets
- Swap stock linear by cubic multipass shaders.
- Improves IQ for 4xSoft, 2xSaL, 2xSacaleHq, 4xScaleHq, HQ2x, HQ3x, HQ4x, 2xBRz, 2xSaI, Super-2xSaI and Advance2x-AA.
2022-08-14 17:17:07 -03:00
hunterk cef60e5e1a
add MajorPainInTheCactus' slot mask to subpixel mask function (#225)
* add MajorPainInTheCactus' slot mask to subpixel mask function

* add 2xbrz shader by request
2022-03-15 21:40:34 -05:00
hunterk 91964d8a5b fix license on xBRZ shaders to properly credit Zenju and HqMAME project 2020-02-12 14:07:00 -06:00
aliaspider 027733b845 add reverse-aa. 2018-04-05 05:19:13 +01:00
aliaspider af7aa13677 add xbrz-freescale-multipass. 2018-04-05 04:04:00 +01:00
aliaspider c1b8dcff58 add xbrz-freescale. 2018-04-05 01:35:07 +01:00
hunterk 6d39ee668e add 4x and 5x xBRZ 2016-12-12 11:12:56 -06:00
hunterk eebe663f78 add 6xbrz from guest 2016-12-12 08:37:17 -06:00