hunterk
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6ffa629671
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some formatting cleanups and add torridgristle's mask to dotmask
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2019-01-16 16:12:04 -06:00 |
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hunterk
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d81d82ef48
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add crt-torridgristle shaders and preset
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2019-01-15 11:29:07 -06:00 |
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hunterk
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969a763d35
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add some parameters and remove distortion from crt-mattias
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2019-01-14 10:22:03 -06:00 |
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hunterk
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3c4311d482
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fix missing end-quotes on gba console-borders
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2019-01-12 18:55:40 -06:00 |
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hunterk
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502d05e1f4
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add threshold parameter to kawase blur for use in blooms
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2019-01-11 14:26:38 -06:00 |
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hunterk
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12b0d8eb8f
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add gbc_pokemon_modernizer and reshade bloom
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2019-01-10 23:26:23 -06:00 |
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hunterk
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488bcf4038
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add crt-guest shaders and presets and LUTify two presets
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2019-01-08 16:21:34 -06:00 |
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hunterk
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b54b0b29df
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update scalefx and presets to allow shaders in front; closes #80
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2018-12-16 12:16:30 -06:00 |
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Twinaphex
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ba1dbc1e1a
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Add files via upload
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2018-12-15 19:21:00 +01:00 |
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Twinaphex
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6d641fea6e
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Create test.test
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2018-12-15 19:20:41 +01:00 |
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hizzlekizzle
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cd68680034
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make wiggle parameter able to stop all wiggling
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2018-12-14 21:11:25 -06:00 |
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hunterk
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c72686bc77
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add shock shader
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2018-12-13 22:21:55 -06:00 |
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hizzlekizzle
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ec1205ceb5
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Merge pull request #94 from jdgleaver/mix-frames
Add frame mixing shaders
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2018-12-06 11:35:04 -06:00 |
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jdgleaver
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31e16c5915
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Add frame mixing shaders
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2018-12-06 17:17:27 +00:00 |
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hunterk
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c3e5725975
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add some more LUTs to blendoverlay
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2018-12-05 19:02:18 -06:00 |
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hunterk
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7e796317de
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fix lottes-fast on d3d10/11/12 and increase blendoverlay max parameter sizes
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2018-12-05 11:35:35 -06:00 |
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hunterk
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f8459caaf1
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add some shaders and LUTs from torridgristle and crt-royale-xm29 preset
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2018-12-04 22:29:25 -06:00 |
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hunterk
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5f0957d066
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add torridgristle's smuberstep, controlled_sharpness and ewa_curvature shaders
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2018-11-19 22:36:51 -06:00 |
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hunterk
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89d64d7896
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fix gg console-borders
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2018-11-06 11:21:14 -06:00 |
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hunterk
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36d2e355cc
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add rAA shaders and preset
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2018-10-26 20:27:37 -05:00 |
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hunterk
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fa2304804a
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add gristleVHS shaders and preset
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2018-10-25 22:12:13 -05:00 |
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hizzlekizzle
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2fe1341361
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Merge pull request #91 from jdgleaver/simpletex_lcd-cc-fix
simpletex_lcd: Fix GBA/GBC colour correction
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2018-10-18 12:54:30 -05:00 |
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jdgleaver
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40ae79f6f2
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simpletex_lcd: Fix gba/gbc colour correction and reoptimise shader parameter presets
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2018-10-18 16:27:31 +01:00 |
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hunterk
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e09307f799
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add NormalsDisplacement shader and preset
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2018-10-15 22:38:35 -05:00 |
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hunterk
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9b12a840f8
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add GritsScanlines shader and preset
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2018-10-04 20:44:05 -05:00 |
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hunterk
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63a2ef84d8
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add parameter to not filter small screen
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2018-09-24 21:03:38 -05:00 |
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hunterk
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04e4c18c3a
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make ds-hybrid-view less stupid and add a scalefx preset
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2018-09-24 20:21:23 -05:00 |
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hizzlekizzle
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b961d1ad1d
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Merge pull request #90 from Themaister/bandlimited-pixel
Add the pseudo-bandlimited pixel upscaler.
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2018-08-27 14:33:41 -05:00 |
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Hans-Kristian Arntzen
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f4aa4c4f9b
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Add the pseudo-bandlimited pixel upscaler.
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2018-08-27 21:13:30 +02:00 |
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hunterk
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1035b1b04d
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delete old, unused and redundant files, update lottes-multipass
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2018-08-27 13:58:32 -05:00 |
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hizzlekizzle
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e6ae09b6b1
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fix crt-lottes-multipass-interlaced-glow paths
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2018-08-22 08:32:49 -05:00 |
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hunterk
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d96eccaf2f
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add wrap mode to kawase presets to fix dark border from sampling outside of image
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2018-08-18 13:52:21 -05:00 |
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hunterk
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19b1796bdb
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add kawase blurs and make bigblur use them, get rid of ugly, broken bigblur-crt
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2018-08-15 11:33:39 -05:00 |
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hizzlekizzle
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67f6db2744
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Merge pull request #89 from jdgleaver/simpletex_lcd+gbc-color
[handheld] simpletex_lcd: Update GBC colour correction
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2018-08-15 11:03:41 -05:00 |
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jdgleaver
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b0375481da
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handheld > simpletex_lcd: Updated GBC colour correction to version 10.0 of Pokefan531's gbc-color shader
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2018-08-15 11:24:43 +01:00 |
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hunterk
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935d21ed3a
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add crt-mattias based on the 'crt emulation' shadertoy
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2018-08-13 20:40:03 -05:00 |
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hizzlekizzle
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9a3bc3aa0a
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Merge pull request #88 from jdgleaver/simpletex_lcd+gba-color
[handheld] simpletex_lcd: Update GBA colour correction
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2018-08-10 08:37:14 -05:00 |
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jdgleaver
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aa717b2ae9
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handheld > simpletex_lcd: Updated GBA colour correction to version 9.2 of Pokefan531's gba-color shader
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2018-08-10 11:32:25 +01:00 |
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hizzlekizzle
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33129be84e
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prevent issues on picky GPUs/compilers
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2018-07-19 09:33:42 -05:00 |
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hizzlekizzle
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bc0e39025b
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Merge pull request #87 from stuartcarnie/sgc-fixes
Various fixes to for improved SPIRV-Cross compatibility
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2018-07-15 16:21:35 -05:00 |
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Stuart Carnie
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14e9028e33
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fix(cross): rename identifiers for SPIRV-Cross compatibility
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2018-07-15 13:53:44 -07:00 |
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Stuart Carnie
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656c08b465
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fix(aa-shader): texture2d is a data type in Metal
* SPIRV-Cross should handle this
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2018-07-15 13:43:03 -07:00 |
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Stuart Carnie
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10c6290afa
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fix(pal): Rename param -> params
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2018-07-14 17:37:25 -07:00 |
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Stuart Carnie
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56e41a5383
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fix(mdapt): Rename and + or functions for SPIRV-Cross compatibility
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2018-07-14 15:59:59 -07:00 |
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Stuart Carnie
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5ad108c3fc
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fix(crt): Rename param -> params for SPIRV-Cross compatibility
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2018-07-14 15:43:01 -07:00 |
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Stuart Carnie
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1e9ed9423d
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fix(sinc): kernel is a reserved word for Metal shaders
* SPIRV-Cross should handle this
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2018-07-14 15:40:56 -07:00 |
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Stuart Carnie
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93d3c10cd0
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fix(crt-lottes): Rename param -> params for SPIRV-Cross compat
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2018-07-14 15:17:50 -07:00 |
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Stuart Carnie
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2526a85e14
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fix(crt-lottes-multipass): Rename param -> params for SPIRV-Cross compat
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2018-07-14 15:13:25 -07:00 |
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Stuart Carnie
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f9681bccf4
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fix(crt-easymode): SPIRV-Cross compatibility
* likely a bug in SPIRV-Cross as it declared a local variable named
param that conflicted with the fragment shader input parameter named
param
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2018-07-14 15:03:59 -07:00 |
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Stuart Carnie
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c915193e82
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fix(crt-royale): Ensures output location is defined for Metal support
* error after SPIRV-Cross is that output locations are not defined
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2018-07-14 14:42:33 -07:00 |
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