Commit graph

7 commits

Author SHA1 Message Date
fishcu e366c7524c
Correctly account for screen rotation in several shaders (#478)
* Refactor scaling into include library

Add separate H and V integer scale forcing

Fix blur_fill; average fill still TODO

Clean up and fix blur_fill; Initial docs; Avg fill TODO

Mostly fix avg. fill; sampling TODO; Bump versions, add docs

Fix H/V extension; Tweak default params

Fix avg. fill

Remove defines, create functions

Reorder params

Clean up

Fix pixel_aa subpx sampling with rotation

* Minor docs fix
2023-09-10 09:15:41 -05:00
fishcu 6f921ee481
Optimize and simplify Pixel AA, Average Fill, and Blur Fill presets (#467)
* Simplify pixel AA; Dependents to be refactored

* Finish refactoring pixel_aa itself; Dependent presets TBD

* Update average and border fill

* Tune default blur strengths in blur fill

* Clean up includes

* Minor corrections
2023-07-29 16:32:34 -05:00
Isaac c7bde72060 Add pixel AA to fill shaders 2023-06-27 21:30:14 +02:00
fishcu 59e6aa174a
Fix some further scaling bugs in border fill shaders (#458)
* Fix more scaling bugs in border fill shaders

* Fix numerical issues; Remove useless mipmap
2023-06-24 22:40:26 -05:00
fishcu dd7db517ee
Fix scaling in border fill shaders (#454)
* Debug commit; Seems working, before cleanup

* Clean up

* Bump versions; Add changes to log
2023-06-21 18:08:10 -05:00
Isaac 6e691226b4 Update average fill 2023-06-14 22:32:01 +02:00
fishcu 77b6ca6bed
Add average fill (#443)
* Implement average fill

* Implement corner blend modes

* Add copyright; Change defaults; Add some polish

* Add settings delimiter

* Fix settings name
2023-06-11 15:57:38 -05:00