Commit graph

5 commits

Author SHA1 Message Date
hunterk 7c1a778f4f
changes to ntsc-adaptive, more blurs, NDS color, gamma ramp (#178)
* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs

* whoops, remove debug workaround

* remove reference to Cg shaders

* make ntsc-adaptive more custom, add RF preset, move some ntsc presets to 'presets'
2021-06-04 17:51:24 -05:00
hunterk df9b480805 add ntsc-adaptive, move some presets to it and remove redundant presets 2020-02-16 23:11:31 -06:00
Luiz Felipe Nogueira 04d2070ea6
Update crt-guest-dr-venom-ntsc-composite-stock.slangp
Updated to latest crt-guest-dr-venom-ntsc-composite. To run a high internal res and then downsample just the Y axis.
2020-02-13 23:45:52 -03:00
Luiz Felipe Nogueira fea3d14a37
Update crt-guest-dr-venom-ntsc-composite-stock.slangp
Changed stock.glsl to stock.slang.
2020-01-19 14:42:28 -03:00
Luiz Felipe Nogueira 8db0671552
Create crt-guest-dr-venom-ntsc-composite-stock.slangp
A stock version of crt-guest-dr-venom-ntsc-composite shader for systems like N64, GameCube, Playstation, Saturn, Dreamcast etc.
2020-01-16 23:12:57 -03:00