hunterk
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f14ba96715
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update still-broken crt-geom
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2016-07-15 14:24:05 -05:00 |
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hunterk
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3d9d246dc4
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bring back the hacky clamp fix
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2016-07-13 15:35:51 -05:00 |
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hunterk
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08433c4564
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blind commit ntsc
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2016-07-12 23:38:02 -05:00 |
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hunterk
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0ea5a88200
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blind commit for crt-geom
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2016-07-12 21:55:48 -05:00 |
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hizzlekizzle
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b5a1690f9a
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remove clamp fix that didn't work anyway
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2016-07-12 19:44:26 -05:00 |
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hunterk
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73db8b3fd2
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add crt-lottes
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2016-07-12 15:20:15 -05:00 |
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Hans-Kristian Arntzen
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7ea771e71f
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Use #include in crt/ shaders.
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2016-03-25 17:34:21 +01:00 |
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Hans-Kristian Arntzen
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1d33c8decb
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Use textureLodOffset. Save some ALU!
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2016-02-23 23:04:48 +01:00 |
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Hans-Kristian Arntzen
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7b1827a213
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Add initial CRT-cubic and CRT-lanczos.
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2016-02-16 22:56:22 +01:00 |
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