shaders = 4 shader0 = ../shaders/imgborder-gbp.slang shader1 = ../../crt/shaders/tvout-tweaks.slang shader2 = ../../misc/shaders/image-adjustment.slang shader3 = ../../auto-box/box-center.slang scale_type_x0 = absolute scale_x0 = 608 scale_type_y0 = absolute scale_y0 = 448 scale_type_x1 = viewport scale_x1 = 1.000000 scale_type_y1 = source scale_y1 = 1.000000 filter_linear3 = false parameters = box_scale;location;in_res_x;in_res_y;TVOUT_RESOLUTION;TVOUT_COMPOSITE_CONNECTION;TVOUT_TV_COLOR_LEVELS box_scale = 2.000000 location = 0.500000 in_res_x = 240.000000 in_res_y = 160.000000 TVOUT_RESOLUTION = 480.000000 TVOUT_COMPOSITE_CONNECTION = 0.000000 TVOUT_TV_COLOR_LEVELS = 0.000000 textures = BORDER BORDER = gameboy-player.png