shaders = 2 shader0 = shaders/ntsc-adaptive-tate/ntsc-tate-pass1.slang scale_type0 = source scale_x0 = 1.0 filter_linear0 = false scale_y0 = 4.0 float_framebuffer0 = true shader1 = shaders/ntsc-adaptive-tate/ntsc-tate-pass2.slang scale_type1 = source scale_x1 = 1.0 scale_y1 = 0.5 filter_linear1 = true