shaders = "5" shader0 = ../denoisers/shaders/fast-bilateral.slang filter_linear0 = false scale_type_0 = source shader1 = "shaders/nedi-pass0.slang" filter_linear1 = false wrap_mode1 = "clamp_to_border" float_framebuffer1 = "false" scale_type_x1 = "source" scale_x1 = "2.000000" scale_type_y1 = "source" scale_y1 = "1.000000" shader2 = "shaders/nedi-pass1.slang" filter_linear2 = false wrap_mode2 = "clamp_to_border" float_framebuffer2 = "false" scale_type_x2 = "source" scale_x2 = "1.000000" scale_type_y2 = "source" scale_y2 = "2.000000" shader3 = "shaders/nedi-pass2.slang" filter_linear3 = false wrap_mode3 = "clamp_to_border" float_framebuffer3 = "false" scale_type_x3 = "source" scale_x3 = "1.000000" scale_type_y3 = "source" scale_y3 = "1.000000" shader4 = "shaders/nedi-jinc.slang" filter_linear4 = false wrap_mode4 = "clamp_to_border" float_framebuffer4 = "false"