shaders = 1 shader0 = shaders/crt-geom.slang filter_linear0 = false scale_type0 = viewport CRTgamma = "2.2" CURVATURE = "1.0" d = "1.5" R = "1.8" y_tilt = "-0.15" cornersize = "0.0155" invert_aspect = "0.0" DOTMASK = "0.0" scanline_weight = "0.3" lum = "0.07" vertical_scanlines = "1.0" interlace_detect = "0.0"