shaders = "10" shader0 = ../stock.slang alias0 = diff_refpass shader1 = ../stock.slang alias1 = XbrSource shader2 = "../xbr/shaders/super-xbr/super-xbr-pass0.slang" filter_linear2 = "false" scale_type2 = "source" scale2 = "1.000000" shader3 = "../xbr/shaders/super-xbr/super-xbr-pass1.slang" filter_linear3 = "false" scale_type3 = "source" scale3 = "2.000000" shader4 = "../xbr/shaders/super-xbr/super-xbr-pass2.slang" filter_linear4 = "false" scale_type4 = "source" scale4 = "1.000000" alias4 = "REF" shader5 = "../cubic/shaders/cubic.slang" filter_linear5 = "false" scale_type5 = "source" scale5 = "0.500000" shader6 = "shaders/diff.slang" filter_linear6 = "false" scale_type6 = "source" scale6 = "1.000000" shader7 = "shaders/super-res-ex.slang" filter_linear7 = "true" scale_type7 = "source" scale7 = "2.000000" shader8 = "../misc/shaders/deposterize/deposterize-pass0.slang" filter_linear8 = "false" scale_type8 = "source" scale8 = "1.000000" shader9 = "../misc/shaders/deposterize/deposterize-pass1.slang" filter_linear9 = "false" scale_type9 = "source" scale9 = "1.000000" shader10 = "../xbr/shaders/super-xbr/custom-jinc2-sharper.slang" filter_linear10 = "false"