shaders = 16 shader0 = ../stock.slang alias0 = mdapt_refpass shader1 = ../dithering/shaders/mdapt/passes/mdapt-pass0.slang filter_linear1 = false scale_type1 = source scale1 = 1.0 shader2 = ../dithering/shaders/mdapt/passes/mdapt-pass1.slang filter_linear2 = false scale_type2 = source scale2 = 1.0 shader3 = ../dithering/shaders/mdapt/passes/mdapt-pass2.slang filter_linear3 = false scale_type3 = source scale3 = 1.0 shader4 = ../dithering/shaders/mdapt/passes/mdapt-pass3.slang filter_linear4 = false scale_type4 = source scale4 = 1.0 shader5 = ../dithering/shaders/mdapt/passes/mdapt-pass4.slang filter_linear5 = false scale_type5 = source scale5 = 1.0 shader6 = ../dithering/shaders/mdapt/passes/mdapt-pass4.slang filter_linear6 = false scale_type6 = source scale6 = 1.0 shader7 = "../denoisers/shaders/fast-bilateral.slang" filter_linear7 = "false" wrap_mode7 = "clamp_to_edge" scale_type_x7 = "source" scale_x7 = "1.000000" scale_type_y7 = "source" scale_y7 = "1.000000" alias7 = XbrSource shader8 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang" filter_linear8 = "false" wrap_mode8 = "clamp_to_edge" scale_type_x8 = "source" scale_x8 = "1.000000" scale_type_y8 = "source" scale_y8 = "1.000000" shader9 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1.slang" filter_linear9 = "false" wrap_mode9 = "clamp_to_edge" scale_type_x9 = "source" scale_x9 = "2.000000" scale_type_y9 = "source" scale_y9 = "2.000000" alias9 = "PassPrev2" shader10 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang" filter_linear10 = "false" wrap_mode10 = "clamp_to_edge" scale_type_x10 = "source" scale_x10 = "1.000000" scale_type_y10 = "source" scale_y10 = "1.000000" shader11 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass0.slang" filter_linear11 = "false" wrap_mode11 = "clamp_to_edge" scale_type_x11 = "source" scale_x11 = "1.000000" scale_type_y11 = "source" scale_y11 = "1.000000" shader12 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass1b.slang" filter_linear12 = "false" wrap_mode12 = "clamp_to_edge" scale_type_x12 = "source" scale_x12 = "2.000000" scale_type_y12 = "source" scale_y12 = "2.000000" shader13 = "../edge-smoothing/xbr/shaders/super-xbr/super-xbr-pass2.slang" filter_linear13 = "false" wrap_mode13 = "clamp_to_edge" scale_type_x13 = "source" scale_x13 = "1.000000" scale_type_y13 = "source" scale_y13 = "1.000000" shader14 = ../stock.slang shader15 = ../scanlines/shaders/scanline.slang filter_linear15 = false scale_type15 = source scale15 = 1.0