shaders = "3" shader0 = shaders/xbr-lv2-multipass/xbr-lv2-pass0.slang scale_type0 = "source" scale0 = "1.000000" shader1 = shaders/xbr-lv2-multipass/xbr-lv2-pass1.slang scale_type1 = "source" scale1 = "3.000000" shader2 = "shaders/support/b-spline.slang" filter_linear2 = false filter_linear0 = "false" filter_linear1 = "false" parameters = "XBR_LV2_COEFFICIENT;XBR_EQ_THRESHOLD;SMALL_DETAILS" XBR_LV2_COEFFICIENT = "0.0 XBR_EQ_THRESHOLD = "0.22" SMALL_DETAILS = "1.0"